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Turn-1 Sol Ring
does casting it on turn one win the game?
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Part of Bloomburrow
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#1 colorless ramp card
·
Artifact
·
Star Trek Commander (TRC)
: Add 
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Live Play Data
Sol Ring
88%
Live Inclusion
Times Brought
132838
Decks Running
57179
Median Cast Turn
3
Drawn → Played
90%
Format
First-cast turn
n=33963
35%
T1
11%
T2
7%
T3
7%
T4
7%
T5
26%
T6-9
7%
T10+
Median
3
P25
1
· P75
6
· max
41
On curve
35%
(11803 / 33963 cast on T1)
Cast same turn as drawn
83%
The "good card" funnel
132959 brought · 13529 playersBrought to game
132959
Ever drawn
37686
Reached battlefield
33963
Still on board at game end
28106
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.4pp
Players who cast this card win 31% of the time (n=32381) , vs 22% when it never left the library (n=84448).
When players drew this card but left it in hand, they won 24% (n=3389).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval +8.4pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40901 instances2.5%
Library
68.7%
Battlefield
16.8%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
574 decks
-
2
Giada, Font of Hope
524 decks
-
3
Jace, Multiverse Architect
478 decks
-
4
Doctor Doom, King of Latveria
411 decks
-
5
Cloud, Ex-SOLDIER
401 decks
-
6
The Ur-Dragon
372 decks
-
7
Ms. Bumbleflower
359 decks
-
8
Captain America, Team Leader
352 decks
-
9
Krenko, Mob Boss
352 decks
-
10
Edgar Markov
342 decks
Card text
Sol Ring
Artifact
Star Trek Commander (TRC)
·
Uncommon
·
Illustrated by Hector Ortiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.