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Part of Commander Masters
·
Artifact
·
Marvel Super Heroes Commander (MSC)
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: Add
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. This artifact deals 1 damage to you.
Live Play Data
Talisman of Conviction
24%
Live Inclusion
Times Brought
7226
Decks Running
3119
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=1284
12%
T1
24%
T2
14%
T3
10%
T4
9%
T5
26%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
17
On curve
36%
(305 / 1284 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
7228 brought · 2332 playersBrought to game
7228
Ever drawn
1649
Reached battlefield
1284
Still on board at game end
1058
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 30% of the time (n=1155) , vs 25% when it never left the library (n=4618).
When players drew this card but left it in hand, they won 28% (n=324).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval +2.4pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1859 instances2.6%
Library
56.9%
Battlefield
20.2%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
284 decks
-
2
Terra, Herald of Hope
137 decks
-
3
Caesar, Legion's Emperor
130 decks
-
4
Éowyn, Shieldmaiden
116 decks
-
5
Kaalia of the Vast
110 decks
-
6
Queen Marchesa
92 decks
-
7
Zurgo Stormrender
65 decks
-
8
Sonic the Hedgehog
62 decks
-
9
Isshin, Two Heavens as One
59 decks
-
10
Thorin, King of Durin's Folk
56 decks
Card text
Talisman of Conviction
Artifact
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Uzuri
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.