Card Preview
Talisman of Conviction
6%
Decklist Inclusion
Times Brought
542
Decks Running
303
In Decks
2336
Decklist Inclusion
6%
Format
Final zone distribution
139 instances1.4%
Library
55.4%
Battlefield
19.4%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
15 decks
-
2
Éowyn, Shieldmaiden
12 decks
-
3
Caesar, Legion's Emperor
11 decks
-
4
Lightning, Army of One
11 decks
-
5
Terra, Herald of Hope
11 decks
-
6
Lorehold, the Historian
10 decks
-
7
Mr. House, President and CEO
10 decks
-
8
Arabella, Abandoned Doll
9 decks
-
9
Kaalia of the Vast
9 decks
-
10
Zurgo Stormrender
9 decks
The "good card" funnel
544 brought · 254 playersBrought to game
544
Ever drawn
125
Reached battlefield
95
Still on board at game end
77
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 30% of the time (n=95) , vs 24% when it never left the library (n=385).
When players drew this card but left it in hand, they won 28% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.1pp; 95% confidence interval -4.0pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=95
8%
T1
27%
T2
12%
T3
8%
T4
9%
T5
26%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
11
On curve
36%
(26 / 95 cast on T2)
Cast same turn as drawn
45%
95 of 100 times cast
95%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.