collections_bookmark Part of Commander Masters auto_awesome #20 in Boros Commander Staples
Talisman of Conviction card art
Live Play Data

Talisman of Conviction

{2} · Artifact · Marvel Super Heroes Commander (MSC)
24%
Live Inclusion
Times Brought
2020
Decks Running
1033
Median Cast Turn
4
Drawn → Played
75%
Format

24% of tracked Boros-accessible Commander decks run Talisman of Conviction, and 75% of drawn copies reach the battlefield, with a median first-cast turn of 4.

Talisman of Conviction shows up in 24% of tracked multiplayer Commander decks on Playgroup Live. That is a meaningful footprint for a color-restricted mana rock, reflecting how many Boros, Mardu, and Jeskai commanders lean on it as one of their most efficient two-drop accelerants.

When players actually draw the card, 75% of those copies make it to the battlefield. The median first cast lands on turn 4, consistent with players either holding it for a turn after drawing it early or picking it up mid-game. Stickiness once resolved sits at 81%, meaning the vast majority of cast copies survive through end of game. The 1-damage-per-colored-mana drawback rarely changes that picture.

The data covers 1866 tracked games with 838 distinct players contributing, and no single player accounts for more than about 2% of all instances. That spread gives the numbers a solid directional grounding, even if the sample is not large enough for tight confidence intervals.

At a glance
  • 24% of tracked Commander decks in-color include Talisman of Conviction
  • 75% of drawn copies reach the battlefield before the game ends
  • T4 median first-cast turn
  • 81% battlefield stickiness once cast
  • 838 distinct players have brought this card to a tracked game
  • 23% draw rate per game it is brought, normal for a singleton 100-card deck

First-cast turn

n=351
11%
T1
22%
T2
15%
T3
9%
T4
11%
T5
25%
T6-9
8%
T10+
Median 4 P25 2 · P75 6 · max 17
On curve 33% (78 / 351 cast on T2) Cast same turn as drawn 48%

The "good card" funnel

2022 brought · 838 players
Brought to game
2022
Ever drawn
470
Reached battlefield
351
Still on board at game end
284
75%

Of 2022 Talismans brought to games, 470 were drawn, 351 of those were cast, and the overwhelming majority remained on the battlefield through the end of the game.

≥ -2.0pp

Players who cast this card win 27% of the time (n=330) , vs 24% when it never left the library (n=1313).

When players drew this card but left it in hand, they won 30% (n=103) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +2.9pp; 95% confidence interval -2.0pp to +7.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

525 instances
2.1%
Library
54.1%
Battlefield
21.1%
Graveyard
6.9%
Exile

Most of the library copies never moved during their game, a structural reality of 100-card singleton rather than any statement on the card's power. The copies that did resolve stayed on the battlefield at a 81% clip.

Commanders that played this card

in tracked games

Captain America, Team Leader leads the distribution by a wide margin, but the top-10 list spans Boros, Mardu, and Jeskai commanders, showing Talisman of Conviction earns a slot across all three red-white archetypes rather than being a one-deck card.

Card text
Talisman of Conviction card

Talisman of Conviction

{2}
Artifact
{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Uzuri

Frequently Asked

How often is Talisman of Conviction drawn in a Commander game?
Across 1866 tracked multiplayer games where this card was in the deck, it was drawn 23% of the time. That is squarely normal for a singleton in a 100-card deck. Of the 470 instances that reached a hand, 75% were cast before the game ended.
What turn does Talisman of Conviction usually get cast?
The median first-cast turn is 4. The distribution clusters strongly at turns 2 and 3, which reflects opening-hand keeps and early ramp lines. A secondary tail stretches out past turn 8, representing copies drawn late when players still want the mana fixing even if the acceleration is less impactful.
Does casting Talisman of Conviction actually help you win?
The multiplayer cast win rate is 27%, versus 24% when the card never left the library. The gap is a directional positive signal, but the confidence interval crosses zero on the current sample size, so treat it as early indication rather than a proven edge. The stickiness figure of 81% tells a cleaner story: copies that resolve almost always stay in play.
Is Talisman of Conviction legal in Commander?
Yes. Talisman of Conviction is legal in Commander with no restrictions. It is also legal in Legacy, Modern, Vintage, Historic, and several other formats. It is not legal in Standard, Pioneer, Pauper, or Penny Dreadful.
Why does this card show up so much in Boros and Mardu decks?
Red-white color identities have historically had fewer two-mana mana rocks than their green counterparts. Talisman of Conviction fills that gap cleanly: it produces colorless mana for free and adds red or white for 1 life. At two mana it curves out perfectly before a commander on turns three or four. The deck inclusion data confirms the demand. Commanders like Captain America, Team Leader and Kaalia of the Vast lead the tracked field.
How concentrated is the data, and should I trust it?
The 1866 tracked multiplayer games represent 838 distinct players. The single highest-contributing player accounts for less than 2% of all instances, so the data is well-spread and unlikely to be skewed by one prolific pilot. That said, Playgroup Live is a live-game tracker rather than a decklist scraper, so inclusion rates reflect actual play patterns rather than paper registrations and may differ from figures on other sites.