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Part of Bloomburrow
Live Play Data
Temple of Malady
Land
·
Secrets of Strixhaven Commander (SOC)
15%
Live Inclusion
Times Brought
3977
Decks Running
1913
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=790
28%
T1
10%
T2
7%
T3
6%
T4
10%
T5
30%
T6-9
9%
T10+
Median
4.0
P25
1
· P75
7
· max
19
Cast same turn as drawn
66%
The "good card" funnel
3977 brought · 1612 playersBrought to game
3977
Ever drawn
990
Reached battlefield
790
Still on board at game end
726
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.6pp
Players who cast this card win 26% of the time (n=765) , vs 20% when it never left the library (n=2598).
When players drew this card but left it in hand, they won 22% (n=187).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval +3.6pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1125 instances2.3%
Library
64.5%
Battlefield
18.1%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
183 decks
-
2
The Wise Mothman
160 decks
-
3
Teval, the Balanced Scale
126 decks
-
4
Felothar the Steadfast
95 decks
-
5
Hazel of the Rootbloom
94 decks
-
6
Ulalek, Fused Atrocity
72 decks
-
7
Chatterfang, Squirrel General
53 decks
-
8
Ygra, Eater of All
41 decks
-
9
Blech, Loafing Pest
39 decks
-
10
Gonti, Canny Acquisitor
39 decks
Card text
Temple of Malady
Land
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.