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Part of Bloomburrow
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Live Play Data
Terramorphic Expanse
Land
·
Marvel Super Heroes Commander (MSC)
16%
Live Inclusion
Times Brought
13185
Decks Running
6624
Median Cast Turn
4
Drawn → Played
71%
Format
First-cast turn
n=2323
24%
T1
11%
T2
10%
T3
10%
T4
10%
T5
29%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
22
Cast same turn as drawn
57%
The "good card" funnel
13198 brought · 3849 playersBrought to game
13198
Ever drawn
3286
Reached battlefield
2323
Still on board at game end
146
Once cast, 6% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 25% of the time (n=2075) , vs 21% when it never left the library (n=8148).
When players drew this card but left it in hand, they won 29% (n=848).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval +1.9pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3683 instances4.0%
Library
4.0%
Battlefield
67.5%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
200 decks
-
2
T'Challa, the Black Panther
140 decks
-
3
Dina, Essence Brewer
139 decks
-
4
Hearthhull, the Worldseed
139 decks
-
5
Ms. Bumbleflower
120 decks
-
6
Killian, Decisive Mentor
112 decks
-
7
Valgavoth, Harrower of Souls
112 decks
-
8
Zimone, Infinite Analyst
112 decks
-
9
Quintorius, History Chaser
105 decks
-
10
Pantlaza, Sun-Favored
99 decks
Card text
Terramorphic Expanse
Land
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Arthur Yuan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.