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Terramorphic Expanse card art
Live Play Data

Terramorphic Expanse

Land · Marvel Super Heroes Commander (MSC)
17%
Live Inclusion
Times Brought
6297
Decks Running
3397
Median Cast Turn
4.0
Drawn → Played
72%
Format

Terramorphic Expanse appears in 17% of tracked Commander decks on Playgroup Live, with 72% of drawn copies cast before the game ends and a median first-cast turn of 4.0.

Terramorphic Expanse sits in 17% of Commander decks tracked through live play on Playgroup.gg, drawn into hand 25% of the time and cast in 72% of those instances. Across 4800 tracked games, it has been brought to the table 6310 times.

The card's job is narrow and reliable: sacrifice it on or before turn 4 to fetch a basic land and smooth your mana base. That function shows in the data. The median first-cast turn lands on 4.0, and the mode of the cast-turn distribution is turn 1, meaning players who open with it play it immediately. The graveyard is the card's primary final zone by a wide margin, which is expected for a land that sacrifices itself on resolution.

Colorless identity makes Terramorphic Expanse a near-universal fit. It appears across two-color, three-color, and four-color commanders with no constraint, and the top-commander list reflects that breadth. The data is well-spread: 2040 distinct players have brought it to a tracked game, and the single heaviest contributor accounts for just 1% of all instances.

At a glance
  • 17% of tracked Commander decks include Terramorphic Expanse
  • 25% draw rate across tracked games
  • 72% of drawn copies were cast before the game ended
  • T4.0 median first-cast turn
  • 2040 distinct players have brought it to a tracked game
  • 1134 total cast instances logged

First-cast turn

n=1134
24%
T1
9%
T2
10%
T3
10%
T4
10%
T5
30%
T6-9
6%
T10+
Median 4.0 P25 2 · P75 7 · max 19
Cast same turn as drawn 61%

The "good card" funnel

6310 brought · 2040 players
Brought to game
6310
Ever drawn
1581
Reached battlefield
1134
Still on board at game end
70
72%

Of 6310 copies brought to games, 1581 were drawn, 1134 of those were cast, and the vast majority ended in the graveyard as the card's sacrifice ability resolved.

≥ +0.8pp

Players who cast this card win 24% of the time (n=1031) , vs 21% when it never left the library (n=3976).

When players drew this card but left it in hand, they won 28% (n=410) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +3.5pp; 95% confidence interval +0.8pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1766 instances
4.1%
Library
4.0%
Battlefield
68.5%
Graveyard
8.0%
Exile

Graveyard dominates the final-zone chart because Terramorphic Expanse sacrifices itself on resolution. The small battlefield share reflects the rare cases where it was never activated before the game ended.

Commanders that played this card

in tracked games

The commander list spans every color combination from mono-color to four-color, confirming that colorless identity is the key driver of inclusion rather than any single archetype or strategy.

Card text
Terramorphic Expanse card

Terramorphic Expanse

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Marvel Super Heroes Commander (MSC) · Common · Illustrated by Arthur Yuan

Frequently Asked

How often is Terramorphic Expanse drawn in a Commander game?
In 4800 tracked Commander games where Terramorphic Expanse was in the deck, it was drawn 25% of the time. That is consistent with a single land in a 100-card deck. Of 1581 instances that reached a hand, 72% were cast before the game ended.
What turn does Terramorphic Expanse typically get played?
Median first-cast turn is 4.0, and the most common single turn is turn 1, meaning players who draw it in their opening hand tend to slam it immediately. The interquartile range runs roughly from turns 2 to 7, reflecting the full spread of opening hands versus mid-game draws. The sacrifice effect resolves at cast time, so the fetched basic enters tapped on the same turn.
Why does Terramorphic Expanse end up in the graveyard almost every time?
That is by design. The card reads: tap it, sacrifice it, search for a basic land. The sacrifice is part of the activation cost, so Terramorphic Expanse goes directly to the graveyard when the ability resolves. The graveyard is its intended final destination in the overwhelming majority of games, and the final-zone chart reflects exactly that.
Does casting Terramorphic Expanse correlate with winning?
Win rate when cast is 24% versus 21% when it stayed in the library, a delta of +3.5 percentage points. Both buckets are large, so this is a meaningful directional signal rather than noise, but Terramorphic Expanse is a mana-fixing piece rather than a win condition. The lift likely reflects that decks with stable mana bases finish games more consistently, not that the land itself wins games.
How widely spread is the Terramorphic Expanse data across players?
The concentration numbers are strong. 2040 distinct players have brought Terramorphic Expanse to a tracked game, and the single most active contributor accounts for just 1% of all instances. That makes this one of the better-distributed data sets on the site, and the draw and cast rates should be read with correspondingly higher confidence as early directional signals.
Is Terramorphic Expanse legal in Commander?
Yes. Terramorphic Expanse is legal in Commander, Duel Commander, Oathbreaker, Pauper Commander, and most other constructed formats. It is not legal in Old School or Premodern due to set availability. In Commander specifically it is unrestricted, and its colorless identity means it slots into any deck regardless of commander colors.