collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Three Visits
28%
Live Inclusion
Times Brought
7685
Decks Running
3707
Median Cast Turn
4.0
Drawn → Played
70%
Format
First-cast turn
n=1290
8%
T1
28%
T2
13%
T3
11%
T4
10%
T5
26%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
17
On curve
36%
(359 / 1290 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
7687 brought · 2129 playersBrought to game
7687
Ever drawn
1842
Reached battlefield
1290
Still on board at game end
18
≥ +0.2pp
Players who cast this card win 29% of the time (n=1168) , vs 26% when it never left the library (n=4881).
When players drew this card but left it in hand, they won 34% (n=509).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval +0.2pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2058 instances4.6%
Library
0.9%
Battlefield
68.3%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
115 decks
-
2
Tidus, Yuna's Guardian
104 decks
-
3
The Ur-Dragon
72 decks
-
4
Rin and Seri, Inseparable
68 decks
-
5
Gishath, Sun's Avatar
66 decks
-
6
Pantlaza, Sun-Favored
55 decks
-
7
Jodah, the Unifier
51 decks
-
8
The Unbeatable Squirrel Girl
51 decks
-
9
Mister Fantastic
46 decks
-
10
Ms. Bumbleflower
44 decks
Card text
Three Visits
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Eugene Maslovski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.