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Part of Final Fantasy
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Live Play Data
Fetid Heath
Land
·
Reality Fracture Commander (FRC)
20%
Live Inclusion
Times Brought
5091
Decks Running
2334
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=983
14%
T1
17%
T2
12%
T3
11%
T4
8%
T5
28%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
18
Cast same turn as drawn
53%
The "good card" funnel
5092 brought · 1837 playersBrought to game
5092
Ever drawn
1266
Reached battlefield
983
Still on board at game end
919
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.6pp
Players who cast this card win 32% of the time (n=888) , vs 24% when it never left the library (n=3118).
When players drew this card but left it in hand, they won 33% (n=239).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval +4.6pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1435 instances3.3%
Library
64.0%
Battlefield
16.2%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
303 decks
-
2
Jace, Multiverse Architect
296 decks
-
3
Killian, Decisive Mentor
161 decks
-
4
Terra, Herald of Hope
161 decks
-
5
Zurgo Stormrender
62 decks
-
6
Kaalia of the Vast
51 decks
-
7
Teysa Karlov
48 decks
-
8
Eriette of the Charmed Apple
47 decks
-
9
Edgar Markov
46 decks
-
10
Queen Marchesa
43 decks
Card text
Fetid Heath
Land
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.