collections_bookmark
Part of Commander Masters
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Reality Shift
8%
Live Inclusion
Times Brought
2265
Decks Running
1095
Median Cast Turn
7
Drawn → Played
67%
Format
First-cast turn
n=395
0%
T1
1%
T2
4%
T3
9%
T4
17%
T5
52%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
19
On curve
2%
(5 / 395 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
2267 brought · 895 playersBrought to game
2267
Ever drawn
593
Reached battlefield
395
Still on board at game end
29
≥ +4.5pp
Players who cast this card win 30% of the time (n=353) , vs 21% when it never left the library (n=1380).
When players drew this card but left it in hand, they won 34% (n=176).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval +4.5pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
662 instances2.7%
Library
4.4%
Battlefield
59.4%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
86 decks
-
2
Rootha, Mastering the Moment
73 decks
-
3
Ureni of the Unwritten
57 decks
-
4
Alela, Cunning Conqueror
26 decks
-
5
Shorikai, Genesis Engine
24 decks
-
6
Saheeli, Radiant Creator
19 decks
-
7
Eshki, Temur's Roar
16 decks
-
8
Zimone, Mystery Unraveler
14 decks
-
9
Umbris, Fear Manifest
13 decks
-
10
Ms. Bumbleflower
12 decks
Card text
Reality Shift
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Howard Lyon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.