Card Preview
Temple of Mystery
Land
·
Secrets of Strixhaven Commander (SOC)
5%
Decklist Inclusion
Times Brought
355
Decks Running
219
In Decks
1937
Decklist Inclusion
5%
Format
Final zone distribution
105 instances60.0%
Battlefield
17.1%
Graveyard
4.8%
Exile
18.1%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
36 decks
-
2
Ms. Bumbleflower
19 decks
-
3
Tidus, Yuna's Guardian
14 decks
-
4
Hakbal of the Surging Soul
13 decks
-
5
The Wise Mothman
11 decks
-
6
Ureni of the Unwritten
6 decks
-
7
Gonti, Canny Acquisitor
5 decks
-
8
Eshki, Temur's Roar
4 decks
-
9
Kenessos, Priest of Thassa
4 decks
-
10
Miirym, Sentinel Wyrm
4 decks
The "good card" funnel
358 brought · 194 playersBrought to game
358
Ever drawn
97
Reached battlefield
65
Still on board at game end
63
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 29% of the time (n=65) , vs 21% when it never left the library (n=242).
When players drew this card but left it in hand, they won 32% (n=32) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.0pp; 95% confidence interval -2.7pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=65
38%
T1
12%
T2
11%
T3
9%
T4
9%
T5
17%
T6-9
3%
T10+
Median
2
P25
1
· P75
5
· max
17
Cast same turn as drawn
63%
65 of 100 times cast
65%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.