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Part of Bloomburrow
Live Play Data
Temple of Mystery
Land
·
Secrets of Strixhaven Commander (SOC)
17%
Live Inclusion
Times Brought
3159
Decks Running
1488
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=637
33%
T1
9%
T2
6%
T3
7%
T4
9%
T5
28%
T6-9
8%
T10+
Median
4
P25
1
· P75
7
· max
19
Cast same turn as drawn
70%
The "good card" funnel
3162 brought · 1244 playersBrought to game
3162
Ever drawn
852
Reached battlefield
637
Still on board at game end
583
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 28% of the time (n=579) , vs 20% when it never left the library (n=1902).
When players drew this card but left it in hand, they won 30% (n=189).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval +3.8pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
943 instances3.4%
Library
61.8%
Battlefield
14.0%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
135 decks
-
2
Ms. Bumbleflower
128 decks
-
3
Tidus, Yuna's Guardian
119 decks
-
4
The Wise Mothman
88 decks
-
5
Hakbal of the Surging Soul
85 decks
-
6
The Swarmlord
60 decks
-
7
Ureni of the Unwritten
52 decks
-
8
Omo, Queen of Vesuva
35 decks
-
9
Gonti, Canny Acquisitor
30 decks
-
10
Yuna, Grand Summoner
29 decks
Card text
Temple of Mystery
Land
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.