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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Temple of Silence
Land
·
Secrets of Strixhaven Commander (SOC)
18%
Live Inclusion
Times Brought
1093
Decks Running
650
Median Cast Turn
3
Drawn → Played
79%
Format
First-cast turn
n=213
36%
T1
7%
T2
8%
T3
8%
T4
9%
T5
24%
T6-9
8%
T10+
Median
3
P25
1
· P75
6
· max
24
Cast same turn as drawn
67%
The "good card" funnel
1096 brought · 563 playersBrought to game
1096
Ever drawn
270
Reached battlefield
213
Still on board at game end
198
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.0pp
Players who cast this card win 21% of the time (n=197) , vs 22% when it never left the library (n=674).
When players drew this card but left it in hand, they won 29% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.1pp; 95% confidence interval -7.0pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
299 instances1.7%
Library
66.2%
Battlefield
15.4%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
73 decks
-
2
Felothar the Steadfast
42 decks
-
3
Caesar, Legion's Emperor
26 decks
-
4
Aminatou, Veil Piercer
25 decks
-
5
Teysa Karlov
24 decks
-
6
Mr. House, President and CEO
22 decks
-
7
Edgar Markov
16 decks
-
8
Ulalek, Fused Atrocity
16 decks
-
9
Liesa, Shroud of Dusk
15 decks
-
10
Zurgo Stormrender
15 decks
Card text
Temple of Silence
Land
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Karl Kopinski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.