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Temple of Triumph card art
Live Play Data

Temple of Triumph

Land · Secrets of Strixhaven Commander (SOC)
14%
Live Inclusion
Times Brought
2131
Decks Running
1017
Median Cast Turn
3.0
Drawn → Played
80%
Format

First-cast turn

n=404
32%
T1
11%
T2
9%
T3
9%
T4
8%
T5
23%
T6-9
7%
T10+
Median 3.0 P25 1 · P75 6 · max 19
Cast same turn as drawn 64%

The "good card" funnel

2133 brought · 884 players
Brought to game
2133
Ever drawn
506
Reached battlefield
404
Still on board at game end
365

Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.1pp

Players who cast this card win 24% of the time (n=346) , vs 25% when it never left the library (n=1348).

When players drew this card but left it in hand, they won 26% (n=84).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.4pp; 95% confidence interval -6.1pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

567 instances
2.3%
Library
64.4%
Battlefield
14.1%
Graveyard
7.1%
Exile

Commanders that played this card

in tracked games
Card text
Temple of Triumph card

Temple of Triumph

Land
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Piotr Dura

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.