collections_bookmark
Part of Bloomburrow
Live Play Data
Temple of Triumph
Land
·
Secrets of Strixhaven Commander (SOC)
14%
Live Inclusion
Times Brought
3917
Decks Running
1763
Median Cast Turn
3
Drawn → Played
79%
Format
First-cast turn
n=735
33%
T1
9%
T2
9%
T3
10%
T4
7%
T5
25%
T6-9
7%
T10+
Median
3
P25
1
· P75
6
· max
19
Cast same turn as drawn
65%
The "good card" funnel
3919 brought · 1498 playersBrought to game
3919
Ever drawn
936
Reached battlefield
735
Still on board at game end
664
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 25% of the time (n=656) , vs 24% when it never left the library (n=2478).
When players drew this card but left it in hand, they won 27% (n=176).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.1pp; 95% confidence interval -3.3pp to +3.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1052 instances2.9%
Library
63.1%
Battlefield
16.1%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
137 decks
-
2
Caesar, Legion's Emperor
83 decks
-
3
Zinnia, Valley's Voice
80 decks
-
4
Inspirit, Flagship Vessel
61 decks
-
5
Dogmeat, Ever Loyal
59 decks
-
6
Mr. House, President and CEO
58 decks
-
7
Shiko and Narset, Unified
54 decks
-
8
Kilo, Apogee Mind
49 decks
-
9
Zurgo Stormrender
44 decks
-
10
The Tenth Doctor
42 decks
Card text
Temple of Triumph
Land
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.