Reliquary Tower
Reliquary Tower lands in 29% of tracked Commander decks on Playgroup Live. When drawn, 80% of copies are played before the game ends, with a median first-play turn of 4.0.
Reliquary Tower sits in 29% of the 17176 distinct Commander decks tracked on Playgroup Live, making it one of the most-included utility lands in the format. Its two-line text box does everything a greedy deck wants: colorless mana and an unlimited hand size, all on a land that costs nothing to deploy.
The draw-to-play rate of 80% is high for a singleton in a 100-card deck. Median first play lands on turn 4.0, and 92% of copies that hit the battlefield are still there when the game ends. That stickiness number reflects a structural reality: lands are among the hardest permanents to remove in Commander, and a colorless utility land attracts even less targeted hate than a mana rock.
Because Reliquary Tower produces only colorless mana, it fits into any color identity. That universality shows up across the commander distribution, which spans commanders from mono-red to five-color. The strongest pull comes from commanders that actively reward card accumulation, where keeping a full grip past the normal seven-card limit turns into a direct threat.
- 29% of tracked Commander decks include Reliquary Tower
- 80% of drawn copies are played before the game ends
- T4.0 median first-play turn
- 92% battlefield stickiness once it resolves
- 2406 distinct players have brought it to a tracked game, a well-spread dataset
- 28% win rate in games where it reached the battlefield
First-cast turn
n=2110The "good card" funnel
9622 brought · 2406 playersOf 9622 copies brought to tracked games, 2648 were drawn, 2110 of those were played, and 92% of played copies remained on the battlefield at game end.
Players who cast this card win 28% of the time (n=1928) , vs 24% when it never left the library (n=5846).
When players drew this card but left it in hand, they won 31% (n=490) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.4pp; 95% confidence interval +1.3pp to +5.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2911 instancesMost Reliquary Towers in the dataset end the game on the battlefield, which is structurally unusual and reflects how rarely lands are removed compared to other card types.
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
118 decks
-
2
Zimone, Infinite Analyst
95 decks
-
3
Bello, Bard of the Brambles
66 decks
-
4
Rootha, Mastering the Moment
63 decks
-
5
Y'shtola, Night's Blessed
63 decks
-
6
Hakbal of the Surging Soul
47 decks
- 7 Zhulodok, Void Gorger 46 decks
-
8
Szarekh, the Silent King
44 decks
-
9
Aesi, Tyrant of Gyre Strait
40 decks
-
10
Nekusar, the Mindrazer
39 decks
The commander list spans mono-red, Simic, Bant, five-color, and everything in between, underscoring that colorless identity makes Reliquary Tower a format-wide inclusion rather than a tribal or archetype-specific pick.