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Live Play Data
Rugged Prairie
Land
·
Secrets of Strixhaven Commander (SOC)
18%
Live Inclusion
Times Brought
5734
Decks Running
2386
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=1087
16%
T1
16%
T2
14%
T3
12%
T4
10%
T5
27%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
18
Cast same turn as drawn
52%
The "good card" funnel
5739 brought · 1834 playersBrought to game
5739
Ever drawn
1371
Reached battlefield
1087
Still on board at game end
1024
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.3pp
Players who cast this card win 28% of the time (n=1004) , vs 25% when it never left the library (n=3603).
When players drew this card but left it in hand, they won 28% (n=254).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval +0.3pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1550 instances2.3%
Library
66.1%
Battlefield
14.7%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
262 decks
-
2
Terra, Herald of Hope
157 decks
-
3
Quintorius, History Chaser
150 decks
-
4
Inspirit, Flagship Vessel
84 decks
-
5
Zinnia, Valley's Voice
84 decks
-
6
Kilo, Apogee Mind
72 decks
-
7
Thorin, King of Durin's Folk
60 decks
-
8
Shiko and Narset, Unified
59 decks
-
9
Kaalia of the Vast
51 decks
-
10
Commodore Guff
50 decks
Card text
Rugged Prairie
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Fred Fields
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.