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Live Play Data
Rugged Prairie
Land
·
Secrets of Strixhaven Commander (SOC)
20%
Live Inclusion
Times Brought
3056
Decks Running
1404
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=572
17%
T1
16%
T2
15%
T3
11%
T4
10%
T5
25%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
16
Cast same turn as drawn
54%
The "good card" funnel
3060 brought · 1128 playersBrought to game
3060
Ever drawn
714
Reached battlefield
572
Still on board at game end
538
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.3pp
Players who cast this card win 28% of the time (n=516) , vs 24% when it never left the library (n=1893).
When players drew this card but left it in hand, they won 26% (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval +0.3pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
799 instances2.5%
Library
67.3%
Battlefield
14.4%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
160 decks
-
2
Terra, Herald of Hope
97 decks
-
3
Quintorius, History Chaser
85 decks
-
4
Zinnia, Valley's Voice
53 decks
-
5
Kilo, Apogee Mind
49 decks
-
6
Inspirit, Flagship Vessel
47 decks
-
7
Thorin, King of Durin's Folk
38 decks
-
8
Kaalia of the Vast
34 decks
-
9
Shiko and Narset, Unified
31 decks
-
10
Ragost, Deft Gastronaut
30 decks
Card text
Rugged Prairie
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Fred Fields
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.