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Temple of Epiphany card art
Live Play Data

Temple of Epiphany

Land · Secrets of Strixhaven Commander (SOC)
15%
Live Inclusion
Times Brought
2288
Decks Running
1022
Median Cast Turn
3.0
Drawn → Played
69%
Format

First-cast turn

n=414
32%
T1
11%
T2
7%
T3
7%
T4
7%
T5
28%
T6-9
8%
T10+
Median 3.0 P25 1 · P75 7 · max 19
Cast same turn as drawn 68%

The "good card" funnel

2304 brought · 916 players
Brought to game
2304
Ever drawn
601
Reached battlefield
414
Still on board at game end
378

Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.6pp

Players who cast this card win 29% of the time (n=358) , vs 22% when it never left the library (n=1381).

When players drew this card but left it in hand, they won 39% (n=163).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval +2.6pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

647 instances
3.6%
Library
58.4%
Battlefield
14.8%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games
Card text
Temple of Epiphany card

Temple of Epiphany

Land
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Adam Paquette

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.