D'Ork

Sek'Kuar, Deathkeeper
Created on March 31, 2026 by Peasysweasy.
Win Rate 40%
2 Wins
3 Losses

03:37 Avg. Turn Length
10.0 Avg. Wins By Round
1.0 Avg. Kills Per Game
40.6 Avg. Damage Per Game
10.2 Avg. Game Rounds
Est. Power Level
4.0
Confidence Rating
60%
Competitive Rating
Casual
Largest Win Streak 1
Largest Kill Streak 3
Games 5

ELO Graph

1513
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Damage Graph

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Salty Score

100.0%

Arch-enemies

Der Tod lauert in der Flut
Was killed by you 1 time(s)

Aura, es tut so weh
Was done 61 damage by you

Steck den Ophis zwischen die Doppeldickendspeichen
Killed you 1 time(s)

Turn length per round

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Bragging rights

Total damage done 197
Total kills 4
Time played 02:57:42
Total healing done 0
Total turns played 49
Average game time 01:43:37
Self damage done 26
Average commander damage per game 1.6
Dominant win-con Non Combat Damage

Average Trackers per game

Commander Tax 0.4
Take Backs 0.2
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Based on 5 games. Stats become more reliable with 10+ games.
Deck Health
Games Tracked
5
Cast On Curve
14%
Weak
Draw to Play
55%
Efficient
Commander
Avg Turn First Cast
5.8
Times Removed / Game
0.6
Casts / Game
1.4

Based on 5 games where your commander was cast.

Stars

Cards with the biggest win rate uplift when you play them.

Not enough data to identify star cards yet.

Dead draws

Rarely played when drawn. 30% or less play rate, 3+ draws.

  • Verdant Catacombs
    0% of 3 draws
  • Greater Good
    0% of 3 draws

Underperformers

You win less when you cast these than when you don't.

  • Forest
    -75pp n=4
  • Goblin Sharpshooter
    -75pp n=4
  • Vernal Fen
    -67pp n=3
  • Mountain
    -17pp n=3
  • Orcish Artillery
    -17pp n=3

Lands in opening hand vs win rate

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Your best win rate is with 2 lands in your opening hand.

Best opening hand cards

by win rate
  • Elemental Bond
    2 games 50%
  • Vernal Fen
    2 games 50%
  • Forest
    2 games 50%
  • Mountain
    3 games 33%
  • Swamp
    3 games 0%
  • Orcish Artillery
    2 games 0%

Card performance

Your commander counts as drawn in every game and as played when cast from the command zone.

Card Drawn Played Play %
Sek'Kuar, Deathkeeper
5 5 100%
Swamp
5 5 100%
Forest
5 4 80%
Goblin Sharpshooter
3 4 133%
Mountain
4 3 75%
Orcish Artillery
2 3 150%
Vernal Fen
3 3 100%
Assassin's Trophy
2 2 100%
Merciless Executioner
2 2 100%
Fabled Passage
3 2 67%
Warren Soultrader
2 2 100%
Putrid Goblin
2 2 100%
Bloodstained Mire
2 2 100%
Uglúk of the White Hand
2 2 100%
Murderous Redcap
1 2 200%
Orcish Lumberjack
3 2 67%
Goblin Bombardment
2 2 100%
Caravan Vigil
2 2 100%
Warbeast of Gorgoroth
2 2 100%
Wooded Foothills
2 2 100%
Warg Rider
1 2 200%
Elemental Bond
2 2 100%
Overgrown Tomb
2 1 50%
Kazuul's Fury // Kazuul's Cliffs
2 1 50%
Primal Growth
1 1 100%
Phyrexian Tower
2 1 50%
Ignoble Hierarch
0 1
Goblin Anarchomancer
1 1 100%
Goblin Chainwhirler
2 1 50%
Mogg Sentry
1 1 100%
Crop Rotation
1 1 100%
Evolutionary Leap
2 1 50%
Phyrexian Reclamation
1 1 100%
Ogre Battledriver
1 1 100%
Mountain Valley
1 1 100%
Siege-Gang Commander
0 1
Springleaf Drum
1 1 100%
Cabal Coffers
1 1 100%
Kormus Bell
1 1 100%
Abrupt Decay
2 1 50%
Grumgully, the Generous
2 1 50%
Orc Sureshot
0 1
Raiding Party
1 1 100%
Blood Crypt
1 1 100%
Smoldering Marsh
2 1 50%
Rhythm of the Wild
2 1 50%
Command Tower
1 1 100%
Mogg War Marshal
2 1 50%
Orcish Spy
2 1 50%
Moldervine Reclamation
1 0 0%
Verdant Catacombs
3 0 0%
Stomping Ground
0 0
Living Lands
0 0
Birthing Ritual
0 0
Grishnákh, Brash Instigator
1 0 0%
Rise of the Witch-king
1 0 0%
Agadeem's Awakening // Agadeem, the Undercrypt
0 0
Goblin Tinkerer
1 0 0%
Orcish Siegemaster
2 0 0%
Goblin Warrens
0 0
Riveteers Ascendancy
0 0
Cinder Glade
0 0
Urborg, Tomb of Yawgmoth
0 0
Sol Ring
1 0 0%
Reckless Lackey
0 0
Boggart Trawler // Boggart Bog
0 0
Momentous Fall
1 0 0%
Culling the Weak
0 0
Yavimaya, Cradle of Growth
0 0
Ziatora's Proving Ground
0 0
Greater Good
3 0 0%
Skullclamp
1 0 0%
Moria Scavenger
1 0 0%
Mauhúr, Uruk-hai Captain
0 0
Fecundity
0 0
Cryptolith Rite
2 0 0%
Life's Legacy
1 0 0%
Orcish Bowmasters
1 0 0%