All archetypes

Group slug commanders

Damage that hits every opponent at once, turn after turn.

1,223 commanders, best match first
  1. 40 decks from 37 players. Mostly Villain creatures.

    Strongest: Tribal top 8% and +1/+1 counters top 10%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.06 Average 0.07, from 33 games.
  2. 409 decks from 397 players. Mostly Human creatures.

    Strongest: Voltron top 12% and Enchantress top 14%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.04 Average 0.07, from 139 games.
  3. 261 decks from 236 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Landfall top 6%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.11 Average 0.07, from 149 games.
  4. 549 decks from 493 players. Mostly Cleric creatures.

    Strongest: Lifegain top 2% and Tokens top 3%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 392 games.
  5. 47 decks from 43 players. Mostly Cleric creatures.

    Strongest: Lifegain top 1% and +1/+1 counters top 9%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  6. 51 decks from 47 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 2% and Lifegain top 8%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  7. 82 decks from 81 players. Mostly Human creatures.

    Strongest: Spellslinger top 1%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  8. 21 decks from 21 players. Mostly Human creatures.

    Strongest: Stax and control top 1% and +1/+1 counters top 6%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  9. 47 decks from 34 players. Mostly Human creatures.

    Strongest: Stax and control top 2% and Group hug top 5%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  10. 32 decks from 32 players. Mostly Human creatures.

    Strongest: Enchantress top 1% and Fight for the board top 3%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  11. 33 decks from 31 players. Mostly Wall creatures.

    Strongest: Voltron top 16%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  12. 48 decks from 45 players. Mostly Construct creatures.

    Strongest: Mill top 7% and Graveyard and reanimator top 7%

    Top 25% for Group slug

    +0.5 cards per deck against the average deck in its colors

  13. 322 decks from 296 players. Mostly Human creatures.

    Strongest: Tokens top 2% and Aristocrats top 13%

    Top 26% for Group slug

    +0.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.09 Average 0.07, from 160 games.
  14. 33 decks from 32 players. Mostly Human creatures.

    Strongest: Mill top 8% and Spellslinger top 12%

    Top 26% for Group slug

    +0.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.08 Average 0.07, from 46 games.
  15. 39 decks from 34 players. Mostly Phyrexian creatures.

    Strongest: Stax and control top 4% and Enchantress top 5%

    Top 26% for Group slug

    +0.5 cards per deck against the average deck in its colors

  16. 66 decks from 65 players. Mostly Raccoon creatures.

    Strongest: Lifegain top 7% and Group hug top 14%

    Top 26% for Group slug

    +0.4 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.03 Average 0.07, from 33 games.
  17. 25 decks from 24 players. Mostly Zombie creatures.

    Strongest: Tokens top 4% and Aristocrats top 10%

    Top 26% for Group slug

    +0.4 cards per deck against the average deck in its colors

  18. 44 decks from 42 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 2% and Lifegain top 16%

    Top 26% for Group slug

    +0.4 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 34 games.
  19. 116 decks from 115 players. Mostly Druid creatures.

    Strongest: Graveyard and reanimator top 1% and Landfall top 3%

    Top 26% for Group slug

    +0.4 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 46 games.
  20. 340 decks from 326 players. Mostly Human creatures.

    Strongest: Enchantress top 1% and Lifegain top 8%

    Top 26% for Group slug

    +0.4 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.04 Average 0.07, from 154 games.