Tribal commanders
One creature type, and the lords and payoffs that reward it.
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33 decks from 32 players. Mostly Giant creatures.
Strongest: Fight for the board top 2% and Tribal top 15%
Top 15% for Tribal17 Giant cards per deck
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167 decks from 160 players. Mostly Warrior creatures.
Strongest: Stax and control top 14% and Tribal top 15%
Top 15% for Tribal17 Warrior cards per deck
Spells cast per opponent's turn 0.10 Average 0.07, from 48 games. -
73 decks from 71 players. Mostly Bat creatures.
Strongest: Lifegain top 2% and Graveyard and reanimator top 9%
Top 15% for Tribal17 Bat cards per deck
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129 decks from 121 players. Mostly Ooze creatures.
Strongest: Aristocrats top 2% and Tribal top 15%
Top 15% for Tribal17 Ooze cards per deck
Spells cast per opponent's turn 0.09 Average 0.07, from 110 games. -
111 decks from 107 players. Mostly Scarecrow creatures.
Strongest: Artifacts top 3% and Blink top 4%
Top 15% for Tribal17 Scarecrow cards per deck
Spells cast per opponent's turn 0.03 Average 0.07, from 51 games. -
45 decks from 43 players. Mostly Vampire creatures.
Strongest: Aristocrats top 1% and Graveyard and reanimator top 14%
Top 15% for Tribal17 Vampire cards per deck
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715 decks from 637 players. Mostly Spirit creatures.
Strongest: Graveyard and reanimator top 1% and Landfall top 9%
Top 15% for Tribal17 Spirit cards per deck
Spells cast per opponent's turn 0.03 Average 0.07, from 233 games. -
547 decks from 515 players. Mostly Human creatures.
Strongest: Graveyard and reanimator top 1% and Mill top 10%
Top 15% for Tribal17 Human cards per deck
Spells cast per opponent's turn 0.04 Average 0.07, from 290 games. -
84 decks from 80 players. Mostly Vampire creatures.
Strongest: Lifegain top 1% and Group slug top 5%
Top 15% for Tribal17 Vampire cards per deck
Spells cast per opponent's turn 0.03 Average 0.07, from 37 games. -
53 decks from 51 players. Mostly Demon creatures.
Strongest: Big creatures top 4% and Graveyard and reanimator top 9%
Top 15% for Tribal17 Demon cards per deck
Spells cast per opponent's turn 0.06 Average 0.07, from 35 games. -
32 decks from 30 players. Mostly Giant creatures.
Strongest: Big creatures top 3% and Fight for the board top 9%
Top 16% for Tribal17 Giant cards per deck
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20 decks from 20 players. Mostly Dragon creatures.
Strongest: Blink top 8% and Big creatures top 12%
Top 16% for Tribal17 Dragon cards per deck
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27 decks from 27 players. Mostly Human creatures.
Strongest: Tokens top 1% and Group slug top 7%
Top 16% for Tribal17 Human cards per deck
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22 decks from 21 players. Mostly Faerie creatures.
Strongest: Mill top 3% and Stax and control top 4%
Top 16% for Tribal17 Faerie cards per deck
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33 decks from 32 players. Mostly Human creatures.
Strongest: Voltron top 5% and +1/+1 counters top 6%
Top 16% for Tribal16 Human cards per deck
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27 decks from 23 players. Mostly Zombie creatures.
Strongest: Aristocrats top 2% and Tokens top 6%
Top 16% for Tribal16 Zombie cards per deck
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61 decks from 58 players. Mostly Angel creatures.
Strongest: Big creatures top 11% and Landfall top 15%
Top 16% for Tribal16 Angel cards per deck
Spells cast per opponent's turn 0.05 Average 0.07, from 80 games. -
64 decks from 61 players. Mostly Dinosaur creatures.
Strongest: Big creatures top 8% and Fight for the board top 9%
Top 16% for Tribal16 Dinosaur cards per deck
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89 decks from 85 players. Mostly Human creatures.
Strongest: Lifegain top 9% and Tribal top 16%
Top 16% for Tribal16 Human cards per deck
Spells cast per opponent's turn 0.08 Average 0.07, from 34 games. -
72 decks from 70 players. Mostly Demon creatures.
Strongest: Lifegain top 7% and Big creatures top 7%
Top 16% for Tribal16 Demon cards per deck