Curie, Emergent Intelligence
Global Commander StatsSummary
Curie, Emergent Intelligence is a Magic: The Gathering commander tracked across 124 recorded Playgroup games, winning 22% of them (28–96) at an Elo of 1,585, ranking #659 globally.
Wins average 8 turns, with 5 damage dealt and 0.63 player kills per game on average.
Frequently asked
What is Curie, Emergent Intelligence's win rate? ▾
Curie, Emergent Intelligence has a 22% win rate across 124 recorded Playgroup games (28 wins, 96 losses).
How long do winning games with Curie, Emergent Intelligence take? ▾
Wins with Curie, Emergent Intelligence take on average 8 turns. Total tracked play time: 1 day.
How many decks use Curie, Emergent Intelligence? ▾
35 decks list Curie, Emergent Intelligence as their commander on Playgroup, of which 19 have played at least one recorded game.
Global Elo Trend
Commander Popularity Trend
Misc. Stats
Top 5 Public Decks
| Rank | Elo | User | No. games | Wins |
|---|---|---|---|---|
| 1 | 1461 | Amuhann | 24 | 2 |
How does this commander win?
When Curie, Emergent Intelligence wins, 35.29% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Curie, Emergent Intelligence wins 31.43% of games from position 1 and 0.0% from position 5 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Curie, Emergent Intelligence wins 18.37% after 0 mulligans and 33.33% after 2 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Curie, Emergent Intelligence 4.13/5 on average, across 40 self-reports.
Opponent salt
When Curie, Emergent Intelligence wins, opponents flag the game as salty 35.7% of the time across 28 tracked wins.
Best and worst matchups
Opposing commanders with at least ten tracked games against Curie, Emergent Intelligence. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.