Cecil, Dark Knight // Cecil, Redeemed Paladin
Global commander statsSummary
Cecil, Dark Knight // Cecil, Redeemed Paladin is a Magic: The Gathering commander tracked across 313 recorded Playgroup games, winning 30% of them (94–219) at an Elo of 1,469, ranking #3911 globally.
Wins average 8 turns, with 4 damage dealt and 0.58 player kills per game on average.
Frequently Asked
What is Cecil, Dark Knight // Cecil, Redeemed Paladin's win rate?
How long do winning games with Cecil, Dark Knight // Cecil, Redeemed Paladin take?
How many decks use Cecil, Dark Knight // Cecil, Redeemed Paladin?
Global Elo trend
Commander popularity trend
Misc. stats
Top 5 public decks
| Rank | Elo | User | Games | Wins |
|---|---|---|---|---|
| 1 | 1552 | Power | 9 | 7 |
| 2 | 1537 | Cuyahoga89 (Kartensänger) | 3 | 1 |
| 3 | 1527 | Coreycontos99 | 1 | 1 |
| 4 | 1523 | Dehabilate | 1 | 1 |
| 5 | 1512 | SnapCrackle | 1 | 1 |
How does this commander win?
When Cecil, Dark Knight // Cecil, Redeemed Paladin wins, 52.46% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Cecil, Dark Knight // Cecil, Redeemed Paladin wins 33.33% of games from position 1 and 0.0% from position 5 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Cecil, Dark Knight // Cecil, Redeemed Paladin wins 27.2% after 0 mulligans and 60.0% after 3 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Cecil, Dark Knight // Cecil, Redeemed Paladin 3.86/5 on average, across 213 self-reports.
Opponent salt
When Cecil, Dark Knight // Cecil, Redeemed Paladin wins, opponents flag the game as salty 76.3% of the time across 93 tracked wins.
Best and worst matchups
Opposing commanders with at least ten tracked games against Cecil, Dark Knight // Cecil, Redeemed Paladin. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.