Summary
Gale, Temporal Conduit is a Magic: The Gathering commander tracked across 9 recorded Playgroup games, winning 11% of them (1–8) at an Elo of 1,461, ranking #3628 globally.
Wins average 11 turns, with 5 damage dealt and 0.89 player kills per game on average.
Frequently Asked
What is Gale, Temporal Conduit's win rate?
How long do winning games with Gale, Temporal Conduit take?
How many decks use Gale, Temporal Conduit?
Global Elo Trend
Commander Popularity Trend
Misc. Stats
Top 5 Public Decks
| Rank | Elo | User | No. games | Wins |
|---|---|---|---|---|
| 1 | 1476 | Thevil | 3 | 0 |
How does this commander win?
When Gale, Temporal Conduit wins, 100.0% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Gale, Temporal Conduit wins 50.0% of games from position 1 and 0.0% from position 3 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Gale, Temporal Conduit wins 25.0% after 0 mulligans and 0.0% after 2 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Gale, Temporal Conduit 4.5/5 on average, across 8 self-reports.
Opponent salt
When Gale, Temporal Conduit wins, opponents flag the game as salty 50.0% of the time across 2 tracked wins.
Best and worst matchups
Not enough head-to-head data yet for Gale, Temporal Conduit. Each opposing commander needs at least ten tracked games before it shows up here.