Summary
Mikey & Leo, Chaos & Order is a Magic: The Gathering commander tracked across 54 recorded Playgroup games, winning 40% of them (22–30) at an Elo of 1,646, ranking #223 globally.
Wins average 9 turns, with 65 damage dealt and 0.87 player kills per game on average.
Frequently Asked
What is Mikey & Leo, Chaos & Order's win rate?
How long do winning games with Mikey & Leo, Chaos & Order take?
How many decks use Mikey & Leo, Chaos & Order?
Global Elo trend
Commander popularity trend
Misc. stats
Top 5 public decks
| Rank | Elo | User | Games | Wins |
|---|---|---|---|---|
| 1 | 1500 | no no | 1 | 0 |
How does this commander win?
When Mikey & Leo, Chaos & Order wins, 81.25% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Mikey & Leo, Chaos & Order wins 50.0% of games from position 4 and 30.77% from position 3 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Mikey & Leo, Chaos & Order wins 23.53% after 0 mulligans and 50.0% after 3 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Mikey & Leo, Chaos & Order 4.26/5 on average, across 27 self-reports.
Opponent salt
When Mikey & Leo, Chaos & Order wins, opponents flag the game as salty 50.0% of the time across 22 tracked wins.
Best and worst matchups
Not enough head-to-head data yet for Mikey & Leo, Chaos & Order. Each opposing commander needs at least ten tracked games before it shows up here.