Everything under the hood
The full feature set behind Playgroup Live's virtual Commander tabletop.
Every Commander mechanic, built in
All the fiddly bookkeeping handled on the board, so you make the plays and we keep track. Life totals, commander damage, poison, rad counters, mulligans, the stack, keyword counters, P/T overrides, active player highlights.
How does the Deck HUD handle search effects?
Right-click your library for the ten-second version of every search effect. No manual shuffling, no asking the table to look away.
Voice chat built in
Hop on voice without opening a second app. Tuned for game tables.
- Three modes per player: Talk, Listen, Off
- Active speaker indicator and per-player local mute
- Pick your mic and output device in settings
Real-time presence
See what your opponents are doing the moment they do it. The table feels like a table, not a turn-based email exchange.
- Live drag previews of opponents' cards
- Active turn highlight on every player HUD
- Server-authoritative state, hidden zones stay hidden
Keyboard first, if you want it
Power users keep a hand on the keyboard. New players can ignore the shortcuts entirely. The choice is yours.
Hit ? in-game for the full cheatsheet, or Ctrl + Space for hotkey mode.
Dice and fair randomness
Roll d4 through d20 on a real 3D dice tray, flip coins, and trust the results. Random outcomes are resolved on the server, so nobody can reroll behind the scenes.
Event log for every play
Every action lands in the event log with card name previews on hover. Great for catching that one trigger you missed and for settling arguments cleanly.
Schedule games in advance
Book a session days ahead. Set a time, let players sign up, and the lobby opens automatically when it's time to play. Works for private playgroup nights and public pickup games.
- Schedule up to 7 days ahead
- Players sign up before the lobby opens
- Lobby auto-creates at the scheduled time
Solo playtesting
Test a new brew before you bring it to the table. Goldfish solo: draw, mulligan, play out your turns, and undo freely.
- Goldfish solo with undo
- Mulligan and draw phases
- No opponents needed
Host controls
The host keeps the table running smoothly. Kick or mute disruptive players, randomize seating, and if the host disconnects the role transfers automatically.
- Kick and mute players
- Randomize seat order
- Auto host transfer on disconnect
Bracket and power level
Set a bracket tier when you create a lobby. Exhibition, Core, Upgraded, Optimized, or cEDH. The deck picker filters to match, so everyone shows up with the right power level.
- Five bracket tiers from Exhibition to cEDH
- Deck picker filters to selected bracket
- Visible to players before they join
Easy to start, easy to tune
A guided tour walks through the whole board the first time you load up. After that, tune the view until it fits your setup.
Ready to start your first session?
Bring your regular group or find a new table. Every game you play online counts toward your Playgroup.gg stats.