sniper GAnG kodak (BASE BOOSTED)

Taii Wakeen, Perfect Shot
Bracket 4·Optimized
Created on August 8, 2026 by Dad.
Win Rate 36%
7 Wins
1 Draws
13 Losses

01:44 Avg. Turn Length
8.43 Avg. Wins By Round
0.48 Avg. Kills Per Game
981.62 Avg. Damage Per Game
8.25 Avg. Game Rounds
Est. Power Level
4.2
Confidence Rating
92%
Competitive Rating
Casual
Largest Win Streak 3
Largest Kill Streak 9
Games 21

ELO Graph

1533
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Damage Graph

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Salty Score

100.0%
Salt received 0.0/game
Salt given 0.0/game

Arch-enemies

infinite void
Was killed by you 2 time(s)

Prismari, the Inspiration
Was done 20072 damage by you

Miku Child Of Song
Killed you 1 time(s)

Turn length per round

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Bragging rights

Total damage done 20614
Total kills 10
Time played 04:35:50
Total healing done 278
Total turns played 159
Average game time 00:51:25
Self damage done 174
Average commander damage per game 0.0
Dominant win-con Non Combat Damage
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Deck Health
Games Tracked
21
Cast On Curve
15%
Weak
Draw to Play
70%
Efficient
Commander
Avg Turn First Cast
2.6
Times Removed / Game
0.8
Casts / Game
1.6

Based on 17 games where your commander was cast.

Stars

Cards with the biggest win rate uplift when you play them.

Goblin Sharpshooter art
+70pp n=6
Goblin Sharpshooter
Lightning Greaves art
+47pp n=6
Lightning Greaves
Deflecting Swat art
+39pp n=3
Deflecting Swat
Smash to Dust art
+39pp n=3
Smash to Dust
Grapeshot art
+39pp n=3
Grapeshot

Dead draws

Rarely played when drawn. 30% or less play rate, 3+ draws.

  • Fiery Confluence
    0% of 3 draws
  • Darksteel Mutation
    0% of 3 draws
  • Desperate Ritual
    0% of 3 draws
  • Smite the Deathless
    22% of 9 draws
  • Gut Shot
    25% of 8 draws

Underperformers

You win less when you cast these than when you don't.

  • Heartflame Duelist // Heartflame Slash
    -39pp n=3
  • Cinder Pyromancer
    -23pp n=6
  • Basalt Monolith
    -18pp n=5
  • Sol Ring
    -18pp n=5
  • Arcane Signet
    -10pp n=4

Lands in opening hand vs win rate

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Your best win rate is with 3 lands in your opening hand.

Best opening hand cards

by win rate
  • Goblin Sharpshooter
    2 games 100%
  • Mana Geyser
    2 games 100%
  • Deflecting Swat
    3 games 67%
  • Plains
    12 games 58%
  • Vivi's Persistence
    2 games 50%
  • Lightning Greaves
    2 games 50%
  • Cinder Pyromancer
    2 games 50%
  • Pillar of Flame
    2 games 50%

Card performance

Your commander counts as drawn in every game and as played when cast from the command zone.

Card Drawn Played Play %
Mountain
21 20 95%
Taii Wakeen, Perfect Shot
21 17 81%
Plains
16 16 100%
Basilisk Collar
8 8 100%
Thermo-Alchemist
7 7 100%
Cinder Pyromancer
7 6 86%
Goblin Sharpshooter
6 6 100%
Lightning Greaves
6 6 100%
Firebending Lesson
6 5 83%
Basalt Monolith
5 5 100%
Command Tower
5 5 100%
Dual Shot
5 5 100%
Sol Ring
5 5 100%
Repercussion
5 5 100%
Arcane Signet
5 4 80%
Jeska's Will
4 4 100%
Grim Monolith
3 3 100%
End the Festivities
4 3 75%
Blazing Volley
5 3 60%
Grapeshot
5 3 60%
Esper Sentinel
4 3 75%
Vivi's Persistence
3 3 100%
Smash to Dust
5 3 60%
Deflecting Swat
5 3 60%
Heartflame Duelist // Heartflame Slash
4 3 75%
Unruly Catapult
3 3 100%
Cunning Sparkmage
4 3 75%
Runaway Steam-Kin
2 2 100%
Ruby Medallion
2 2 100%
Red Elemental Blast
4 2 50%
Grand Abolisher
3 2 67%
Urabrask // The Great Work
2 2 100%
Braid of Fire
2 2 100%
Sunscorched Divide
2 2 100%
Gut Shot
8 2 25%
Smite the Deathless
9 2 22%
Mana Geyser
4 2 50%
Ertha Jo, Frontier Mentor
4 2 50%
Chaos Warp
4 2 50%
Longshot, Rebel Bowman
6 2 33%
Dual Strike
2 1 50%
Underworld Breach
1 1 100%
Tectonic Hazard
2 1 50%
Rite of Flame
1 1 100%
Smothering Tithe
2 1 50%
Forbidden Orchard
1 1 100%
Reliquary Tower
1 1 100%
Restoration Magic
1 1 100%
Boros Signet
3 1 33%
Lava Dart
1 1 100%
Syr Carah, the Bold
1 1 100%
Coruscation Mage
3 1 33%
Impact Resonance
1 1 100%
Electrickery
1 1 100%
Seething Song
1 1 100%
Pillar of Flame
3 1 33%
Silence
1 1 100%
Birgi, God of Storytelling // Harnfel, Horn of Bounty
1 1 100%
Pyroblast
3 1 33%
Firebrand Archer
1 0 0%
Blacksmith's Skill
0 0
Path of the Pyromancer
0 0
Fiery Confluence
3 0 0%
Flawless Maneuver
1 0 0%
Toralf, God of Fury // Toralf's Hammer
1 0 0%
Electro, Assaulting Battery
1 0 0%
Lindblum, Industrial Regency // Mage Siege
0 0
Chandra's Incinerator
0 0
Darksteel Mutation
3 0 0%
Scouring Sands
0 0
Tibalt's Trickery
0 0
Reiterate
1 0 0%
Genesis Chamber
1 0 0%
Varchild's War-Riders
1 0 0%
Desperate Ritual
3 0 0%
Fear, Fire, Foes!
2 0 0%
Spiteful Banditry
1 0 0%