INDOMINUS WRECKS

Indominus Rex, Alpha
Created on September 12, 2026 by Mink.
Win Rate 40%
2 Wins
3 Losses

02:00 Avg. Turn Length
9.0 Avg. Wins By Round
0.4 Avg. Kills Per Game
46.4 Avg. Damage Per Game
10.0 Avg. Game Rounds
Est. Power Level
4.2
Confidence Rating
60%
Competitive Rating
Casual
Largest Win Streak 1
Largest Kill Streak 1
Games 5

ELO Graph

1525
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Damage Graph

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Salty Score

100.0%
Salt received 0.4/game
Salt given 0.0/game

How the deck performed

Self-rated across 5 games

Underperformed 0
As expected 3
Popped off 2

Arch-enemies

Dragon's Den
Was killed by you 1 time(s)

The hive cluster is under attack
Was done 46 damage by you

The hive cluster is under attack
Killed you 1 time(s)

Turn length per round

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Bragging rights

Total damage done 232
Total kills 2
Time played 01:26:41
Total healing done 192
Total turns played 43
Average game time 01:20:02
Self damage done 41
Average commander damage per game 25.2
Dominant win-con Commander Damage
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Based on 5 games. Stats become more reliable with 10+ games.
Deck Health
Games Tracked
5
Cast On Curve
13%
Weak
Draw to Play
54%
Commander
Avg Turn First Cast
4.0
Times Removed / Game
0.4
Casts / Game
1.0

Based on 5 games where your commander was cast.

Stars

Cards with the biggest win rate uplift when you play them.

Hit-Monkey art
+50pp n=4
Hit-Monkey

Dead draws

Rarely played when drawn. 30% or less play rate, 3+ draws.

  • Gigantic Big Bear
    0% of 3 draws

Underperformers

You win less when you cast these than when you don't.

  • Hedge Maze
    -100pp n=3
  • Sylvan Library
    -17pp n=3
  • Dino DNA
    -17pp n=3
  • Breaker of Creation
    -17pp n=3
  • Underground Sea
    -17pp n=3

Lands in opening hand vs win rate

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Your best win rate is with 3 lands in your opening hand.

Best opening hand cards

by win rate
  • Hit-Monkey
    2 games 100%
  • Rhonas the Indomitable
    2 games 100%
  • Weathered Sentinels
    2 games 50%
  • Cultivate
    2 games 50%
  • Gigantic Big Bear
    2 games 50%
  • Hedge Maze
    2 games 0%

Card performance

Your commander counts as drawn in every game and as played when cast from the command zone.

Card Drawn Played Play %
Indominus Rex, Alpha
5 5 100%
Hit-Monkey
5 4 80%
Sylvan Library
3 3 100%
Hedge Maze
4 3 75%
Dino DNA
3 3 100%
Breaker of Creation
3 3 100%
Underground Sea
3 3 100%
Rhonas the Indomitable
3 2 67%
Yavimaya, Cradle of Growth
2 2 100%
Nesting Grounds
2 2 100%
Dark Ritual
2 2 100%
Windfall
2 2 100%
Elves of Deep Shadow
2 2 100%
Fell the Profane // Fell Mire
3 2 67%
Llanowar Wastes
3 2 67%
Cultivate
2 2 100%
Swamp
2 2 100%
Questing Beast
3 2 67%
Berserk
3 2 67%
Cavern of Souls
2 2 100%
Kefnet the Mindful
2 2 100%
Bridgeworks Battle // Tanglespan Bridgeworks
4 2 50%
Zagoth Triome
2 2 100%
Sink into Stupor // Soporific Springs
2 2 100%
Nature's Lore
3 2 67%
Weathered Sentinels
2 2 100%
Elder Gargaroth
4 2 50%
Sire of Seven Deaths
2 1 50%
Archfiend of Ifnir
2 1 50%
Blor the Impervious
1 1 100%
Bayou
1 1 100%
Stubborn Denial
1 1 100%
Shizo, Death's Storehouse
1 1 100%
Polluted Delta
2 1 50%
Sea Gate Restoration // Sea Gate, Reborn
3 1 33%
Rise of the Dark Realms
3 1 33%
Cragplate Baloth
3 1 33%
Spark Double
2 1 50%
End-Raze Forerunners
1 1 100%
Nighthawk Scavenger
2 1 50%
Dance of the Dead
3 1 33%
Verdant Catacombs
2 1 50%
Misty Rainforest
1 1 100%
Exotic Orchard
2 1 50%
Toski, Bearer of Secrets
2 1 50%
The Soul Stone
1 1 100%
Skyshroud Claim
2 1 50%
Command Tower
1 1 100%
Herd Heirloom
2 1 50%
Farseek
2 1 50%
Krang, Utrom Warlord
2 1 50%
Scavenged Brawler
2 1 50%
Revitalizing Repast // Old-Growth Grove
2 1 50%
Underground River
2 1 50%
Undercity Sewers
2 1 50%
Boseiju, Who Endures
1 1 100%
Agadeem's Awakening // Agadeem, the Undercrypt
1 1 100%
Overgrown Tomb
1 1 100%
Breeding Pool
2 1 50%
Utopia Sprawl
2 1 50%
Slippery Bogbonder
1 1 100%
Watery Grave
2 1 50%
Stonehoof Chieftain
2 1 50%
Birds of Paradise
2 1 50%
Gurmag Swiftwing
2 1 50%
Glissa Sunslayer
2 1 50%
Green Sun's Zenith
2 1 50%
Mana Confluence
2 1 50%
Opulent Palace
1 0 0%
Sylvan Caryatid
0 0
Gigantic Big Bear
3 0 0%
Dominion Saboteur
0 0
Carnage Tyrant
0 0
Reflecting Pool
0 0
Frenzied Baloth
1 0 0%
Tropical Island
0 0
Island
1 0 0%
Underground Mortuary
2 0 0%
Sagu Mauler
1 0 0%
Delighted Halfling
1 0 0%
Venomthrope
1 0 0%
Snow-Covered Forest
0 0
Bassara Tower Archer
1 0 0%
Qarsi Revenant
1 0 0%
City of Brass
1 0 0%
Forest
0 0
Goldvein Hydra
0 0
Reanimate
1 0 0%
Yavimaya Coast
1 0 0%
Teferi's Time Twist
0 0
Worldly Tutor
1 0 0%
The Ozolith
1 0 0%
Otawara, Soaring City
1 0 0%
Sab-Sunen, Luxa Embodied
1 0 0%
Three Visits
1 0 0%
Bala Ged Recovery // Bala Ged Sanctuary
1 0 0%
Dryad Arbor
2 0 0%
Bontu the Glorified
2 0 0%
Nightveil Predator
2 0 0%
The Warring Triad
1 0 0%