Live Play Data
Amazing Alliance
0%
Live Inclusion
Times Brought
136
Decks Running
53
Median Cast Turn
5.5
Drawn → Played
71%
Format
First-cast turn
n=24
0%
T1
13%
T2
8%
T3
0%
T4
29%
T5
38%
T6-9
13%
T10+
Median
5.5
P25
5
· P75
7
· max
11
On curve
21%
(2 / 24 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
137 brought · 50 playersBrought to game
137
Ever drawn
34
Reached battlefield
24
Still on board at game end
15
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 32% of the time (n=22) , vs 18% when it never left the library (n=85).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.8pp; 95% confidence interval -6.1pp to +33.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances4.8%
Library
35.7%
Battlefield
23.8%
Graveyard
14.3%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
30 decks
-
2
Peter Parker // Amazing Spider-Man
4 decks
-
3
Aunt May
2 decks
-
4
Cloud, Midgar Mercenary
2 decks
-
5
Jodah, the Unifier
2 decks
-
6
Miles Morales // Ultimate Spider-Man
2 decks
-
7
Arahbo, Roar of the World
1 decks
-
8
Captain America, Team Leader
1 decks
-
9
Daredevil, Man Without Fear
1 decks
-
10
Feywild Visitor
1 decks
Card text
Amazing Alliance
Enchantment
Creatures you control get +1/+1.
Whenever you attack with one or more legendary creatures, you gain that much life.
Marvel's Spider-Man Eternal (SPE)
·
Rare
·
Illustrated by Filipe Pagliuso
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.