Live Play Data
Angelfire Ignition
1%
Live Inclusion
Times Brought
131
Decks Running
79
Median Cast Turn
—
Drawn → Played
59%
Format
First-cast turn
n=13Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
131 brought · 79 playersBrought to game
131
Ever drawn
22
Reached battlefield
13
Still on board at game end
1
Final zone distribution
26 instances3.8%
Battlefield
50.0%
Graveyard
11.5%
Exile
34.6%
Hand
Commanders that played this card
in tracked games-
1
Feather, the Redeemed
15 decks
-
2
General Ferrous Rokiric
9 decks
-
3
Aisha of Sparks and Smoke
3 decks
-
4
Monica Rambeau // Photon, Living Light
3 decks
-
5
Queen Marchesa
3 decks
-
6
Anim Pakal, Thousandth Moon
2 decks
-
7
Aragorn, the Uniter
2 decks
-
8
Child of Alara
2 decks
-
9
Edgar Markov
2 decks
-
10
Kratos, Stoic Father
2 decks
Card text
Angelfire Ignition
Sorcery
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback 

(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.