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Ao, the Dawn Sky card art
Live Play Data

Ao, the Dawn Sky

{3} {W} {W} · Legendary Creature — Dragon Spirit · Secrets of Strixhaven Commander (SOC)
1%
Live Inclusion
Times Brought
207
Decks Running
130
Median Cast Turn
7.0
Drawn → Played
61%
Format

First-cast turn

n=30
0%
T1
0%
T2
0%
T3
7%
T4
20%
T5
60%
T6-9
13%
T10+
Median 7.0 P25 5 · P75 8 · max 14
On curve 27% (6 / 30 cast on T5) Cast same turn as drawn 31%

The "good card" funnel

207 brought · 128 players
Brought to game
207
Ever drawn
49
Reached battlefield
30
Still on board at game end
19

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 43% of the time (n=30) , vs 28% when it never left the library (n=126).

When players drew this card but left it in hand, they won 38% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.8pp; 95% confidence interval -4.0pp to +33.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

53 instances
1.9%
Library
35.8%
Battlefield
22.6%
Graveyard
9.4%
Exile

Commanders that played this card

in tracked games
Card text
Ao, the Dawn Sky card

Ao, the Dawn Sky

{3} {W} {W}
Legendary Creature — Dragon Spirit
Flying, vigilance When Ao dies, choose one — • Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. • Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5 / 4
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Chris Rahn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.