Card Preview
Archaeomancer
1%
Decklist Inclusion
Times Brought
160
Decks Running
92
In Decks
827
Decklist Inclusion
1%
Format
Final zone distribution
60 instances28.3%
Battlefield
25.0%
Graveyard
8.3%
Exile
38.3%
Hand
Commanders that played this card
in tracked games-
1
Orvar, the All-Form
7 decks
-
2
Aminatou, the Fateshifter
3 decks
-
3
Atemsis, All-Seeing
3 decks
-
4
Brago, King Eternal
3 decks
-
5
Bruvac the Grandiloquent
3 decks
-
6
Inalla, Archmage Ritualist
3 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
8
Y'shtola, Night's Blessed
3 decks
-
9
Atraxa, Grand Unifier
2 decks
-
10
Hinata, Dawn-Crowned
2 decks
The "good card" funnel
160 brought · 89 playersBrought to game
160
Ever drawn
54
Reached battlefield
27
Still on board at game end
17
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.8pp
Players who cast this card win 39% of the time (n=27) , vs 31% when it never left the library (n=93).
When players drew this card but left it in hand, they won 59% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.2pp; 95% confidence interval -10.8pp to +27.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
7%
T3
11%
T4
4%
T5
56%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
23
On curve
19%
(3 / 27 cast on T4)
Cast same turn as drawn
38%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.