Live Play Data
Archmage's Charm
2%
Live Inclusion
Times Brought
612
Decks Running
312
Median Cast Turn
7
Drawn → Played
46%
Format
First-cast turn
n=77
0%
T1
1%
T2
3%
T3
13%
T4
18%
T5
53%
T6-9
12%
T10+
Median
7
P25
5
· P75
9
· max
23
On curve
4%
(2 / 77 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
612 brought · 274 playersBrought to game
612
Ever drawn
166
Reached battlefield
77
Still on board at game end
5
≥ +2.0pp
Players who cast this card win 34% of the time (n=70) , vs 22% when it never left the library (n=366).
When players drew this card but left it in hand, they won 30% (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval +2.0pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
185 instances3.8%
Library
2.7%
Battlefield
49.2%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Namor the Sub-Mariner
25 decks
-
2
Vnwxt, Verbose Host
20 decks
-
3
Eluge, the Shoreless Sea
19 decks
-
4
Vivi Ornitier
11 decks
-
5
Whtz, the Bibliophile
11 decks
-
6
Y'shtola, Night's Blessed
10 decks
-
7
The Mindskinner
9 decks
-
8
Baral, Chief of Compliance
7 decks
-
9
Jin-Gitaxias // The Great Synthesis
7 decks
-
10
Riku of Many Paths
6 decks
Card text
Archmage's Charm
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Modern Horizons (MH1)
·
Rare
·
Illustrated by Alayna Danner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.