Card Preview
Archmage's Charm
1%
Decklist Inclusion
Times Brought
249
Decks Running
126
In Decks
881
Decklist Inclusion
1%
Format
Card text
Archmage's Charm
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Modern Horizons (MH1)
·
Rare
·
Illustrated by Alayna Danner
Final zone distribution
85 instances1.2%
Library
2.4%
Battlefield
52.9%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Namor the Sub-Mariner
14 decks
-
2
Vnwxt, Verbose Host
11 decks
-
3
Eluge, the Shoreless Sea
7 decks
-
4
Baral, Chief of Compliance
5 decks
-
5
Quandrix, the Proof
4 decks
-
6
Vivi Ornitier
4 decks
-
7
Braids, Conjurer Adept
3 decks
-
8
Bruvac the Grandiloquent
3 decks
-
9
Riku of Many Paths
3 decks
-
10
Wan Shi Tong, Librarian
3 decks
The "good card" funnel
249 brought · 120 playersBrought to game
249
Ever drawn
76
Reached battlefield
36
Still on board at game end
2
≥ -7.0pp
Players who cast this card win 27% of the time (n=33) , vs 20% when it never left the library (n=144).
When players drew this card but left it in hand, they won 44% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.7pp; 95% confidence interval -7.0pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
0%
T2
0%
T3
14%
T4
22%
T5
56%
T6-9
8%
T10+
Median
7.0
P25
5
· P75
9
· max
23
On curve
0%
(0 / 36 cast on T3)
Cast same turn as drawn
33%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.