Live Play Data
Archway Commons
Land
·
Strixhaven: School of Mages (STX)
0%
Live Inclusion
Times Brought
265
Decks Running
98
Median Cast Turn
3
Drawn → Played
62%
Format
First-cast turn
n=43
9%
T1
30%
T2
12%
T3
14%
T4
2%
T5
28%
T6-9
5%
T10+
Median
3
P25
2
· P75
6
· max
12
Cast same turn as drawn
30%
The "good card" funnel
265 brought · 85 playersBrought to game
265
Ever drawn
69
Reached battlefield
43
Still on board at game end
33
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.7pp
Players who cast this card win 19% of the time (n=42) , vs 20% when it never left the library (n=171).
When players drew this card but left it in hand, they won 29% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.0pp; 95% confidence interval -13.7pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances8.5%
Library
46.5%
Battlefield
18.3%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
9 decks
-
2
The Unluckiest Planeswalker
3 decks
-
3
The Ur-Dragon
3 decks
-
4
Atla Palani, Nest Tender
2 decks
-
5
Atraxa, Praetors' Voice
2 decks
-
6
Codie, Ravenous Codex
2 decks
-
7
Ezio Auditore da Firenze
2 decks
-
8
Gandalf, Party Guest
2 decks
-
9
Hearthhull, the Worldseed
2 decks
-
10
Infinite Guideline Station
2 decks
Card text
Archway Commons
Land
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Strixhaven: School of Mages (STX)
·
Common
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.