Armored Scrapgorger card art
Live Play Data

Armored Scrapgorger

{1} {G} · Creature — Phyrexian Beast · Phyrexia: All Will Be One (ONE)
1%
Live Inclusion
Times Brought
134
Decks Running
72
Median Cast Turn
4
Drawn → Played
58%
Format

First-cast turn

n=21
0%
T1
19%
T2
14%
T3
19%
T4
5%
T5
38%
T6-9
5%
T10+
Median 4 P25 3 · P75 6 · max 12
On curve 19% (4 / 21 cast on T2)

The "good card" funnel

134 brought · 71 players
Brought to game
134
Ever drawn
36
Reached battlefield
21
Still on board at game end
13

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.2pp

Players who cast this card win 33% of the time (n=18) , vs 19% when it never left the library (n=73).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.7pp; 95% confidence interval -7.2pp to +36.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
2.1%
Library
27.7%
Battlefield
44.7%
Graveyard
2.1%
Exile

Commanders that played this card

in tracked games
Card text
Armored Scrapgorger card

Armored Scrapgorger

{1} {G}
Creature — Phyrexian Beast
This creature gets +3/+0 as long as it has three or more oil counters on it. {T}: Add one mana of any color. Whenever this creature becomes tapped, exile target card from a graveyard and put an oil counter on this creature.
0 / 3
Phyrexia: All Will Be One (ONE) · Uncommon · Illustrated by Martin de Diego Sádaba

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.