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Part of Commander Legends: Battle for Baldur's Gate
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Sorcery
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Ascend from Avernus
1%
Decklist Inclusion
Times Brought
202
Decks Running
115
In Decks
737
Decklist Inclusion
1%
Format
Card text
Ascend from Avernus
Sorcery
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Bruce Brenneise
Final zone distribution
56 instances3.6%
Library
3.6%
Battlefield
26.8%
Graveyard
25.0%
Exile
Commanders that played this card
in tracked games-
1
Amalia Benavides Aguirre
7 decks
-
2
Choco, Seeker of Paradise
6 decks
-
3
Delney, Streetwise Lookout
4 decks
-
4
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
4 decks
-
5
MacCready, Lamplight Mayor
4 decks
-
6
Belladonna Took
3 decks
-
7
Captain America, Living Legend
3 decks
-
8
Athreos, God of Passage
2 decks
-
9
Elesh Norn, Mother of Machines
2 decks
-
10
Giada, Font of Hope
2 decks
The "good card" funnel
202 brought · 105 playersBrought to game
202
Ever drawn
46
Reached battlefield
16
Still on board at game end
2
≥ -14.2pp
Players who cast this card win 37% of the time (n=15) , vs 26% when it never left the library (n=124).
When players drew this card but left it in hand, they won 23% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.7pp; 95% confidence interval -14.2pp to +35.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.