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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Ascend from Avernus
1%
Live Inclusion
Times Brought
331
Decks Running
171
Median Cast Turn
9.0
Drawn → Played
35%
Format
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
0%
T4
7%
T5
64%
T6-9
29%
T10+
Median
9.0
P25
7
· P75
10
· max
16
Cast same turn as drawn
15%
The "good card" funnel
331 brought · 155 playersBrought to game
331
Ever drawn
79
Reached battlefield
28
Still on board at game end
3
≥ +17.4pp
Players who cast this card win 60% of the time (n=28) , vs 24% when it never left the library (n=216).
When players drew this card but left it in hand, they won 30% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +35.4pp; 95% confidence interval +17.4pp to +53.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances2.2%
Library
3.3%
Battlefield
24.2%
Graveyard
25.3%
Exile
Commanders that played this card
in tracked games-
1
Amalia Benavides Aguirre
9 decks
-
2
Choco, Seeker of Paradise
8 decks
-
3
Athreos, God of Passage
5 decks
-
4
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
5 decks
-
5
Arcades, the Strategist
4 decks
-
6
Delney, Streetwise Lookout
4 decks
-
7
Hofri Ghostforge
4 decks
-
8
MacCready, Lamplight Mayor
4 decks
-
9
Belladonna Took
3 decks
-
10
Captain America, Living Legend
3 decks
Card text
Ascend from Avernus
Sorcery
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Bruce Brenneise
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.