Live Play Data
Assassin Gauntlet
1%
Live Inclusion
Times Brought
108
Decks Running
57
Median Cast Turn
6.0
Drawn → Played
79%
Format
First-cast turn
n=22
0%
T1
0%
T2
5%
T3
23%
T4
9%
T5
36%
T6-9
27%
T10+
Median
6.0
P25
4
· P75
10
· max
15
On curve
5%
(1 / 22 cast on T3)
The "good card" funnel
108 brought · 59 playersBrought to game
108
Ever drawn
28
Reached battlefield
22
Still on board at game end
14
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.3pp
Players who cast this card win 19% of the time (n=20) , vs 21% when it never left the library (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -19.3pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
32 instances3.1%
Library
43.8%
Battlefield
25.0%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
17 decks
-
2
Ratonhnhaké꞉ton
7 decks
-
3
Arna Kennerüd, Skycaptain
6 decks
-
4
The Mighty Thor, Jane Foster
4 decks
-
5
Edward Kenway
3 decks
-
6
Timin, Youthful Geist
3 decks
-
7
Ezio, Blade of Vengeance
2 decks
-
8
Hylda of the Icy Crown
2 decks
-
9
Admiral Brass, Unsinkable
1 decks
-
10
Amber Gristle O'Maul
1 decks
Card text
Assassin Gauntlet
Artifact — Equipment
When this Equipment enters, attach it to up to one target creature you control. Tap all creatures target opponent controls.
Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
Equip 
Assassin's Creed (ACR)
·
Uncommon
·
Illustrated by Paulius Daščioras
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.