Assassin Initiate card art
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Assassin Initiate

{B} · Creature — Human Assassin · Assassin's Creed (ACR)
Times Brought
177
Decks Running
67
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Assassin Initiate card

Assassin Initiate

{B}
Creature — Human Assassin
{1}: This creature gains your choice of flying, deathtouch, or lifelink until end of turn.
1 / 1
Assassin's Creed (ACR) · Uncommon · Illustrated by Mandy Jurgens

Final zone distribution

30 instances
46.7%
Battlefield
36.7%
Graveyard
3.3%
Exile
13.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

177 brought · 60 players
Brought to game
177
Ever drawn
28
Reached battlefield
24
Still on board at game end
14

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.3pp

Players who cast this card win 23% of the time (n=15) , vs 22% when it never left the library (n=107).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.6pp; 95% confidence interval -12.3pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
38%
T1
4%
T2
8%
T3
8%
T4
4%
T5
21%
T6-9
17%
T10+
Median 3.5 P25 1 · P75 7 · max 13
On curve 38% (9 / 24 cast on T1) Cast same turn as drawn 73%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.