Assault Intercessor card art
Card Preview

Assault Intercessor

{1} {W} {B} · Creature — Astartes Warrior · Warhammer 40,000 Commander (40K)
0%
Decklist Inclusion
Times Brought
106
Decks Running
50
In Decks
301
Decklist Inclusion
0%
Format
Card text
Assault Intercessor card

Assault Intercessor

{1} {W} {B}
Creature — Astartes Warrior
First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.
3 / 2
Warhammer 40,000 Commander (40K) · Rare · Illustrated by Steve Argyle

Final zone distribution

31 instances
19.4%
Battlefield
54.8%
Graveyard
25.8%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

106 brought · 49 players
Brought to game
106
Ever drawn
29
Reached battlefield
20
Still on board at game end
6

Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.1pp

Players who cast this card win 30% of the time (n=20) , vs 24% when it never left the library (n=64).

Observed gap +6.4pp; 95% confidence interval -15.1pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
0%
T1
0%
T2
25%
T3
10%
T4
15%
T5
30%
T6-9
20%
T10+
Median 6.0 P25 4 · P75 8 · max 15
On curve 25% (5 / 20 cast on T3) Cast same turn as drawn 30%
20 of 100 times cast 20%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.