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Part of Tarkir Dragonstorm
·
Enchantment — Saga
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Awaken the Honored Dead
3%
Live Inclusion
Times Brought
125
Decks Running
60
Median Cast Turn
6.0
Drawn → Played
63%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
36%
T4
5%
T5
41%
T6-9
18%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
0%
(0 / 22 cast on T3)
The "good card" funnel
125 brought · 57 playersBrought to game
125
Ever drawn
35
Reached battlefield
22
Still on board at game end
10
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.1pp
Players who cast this card win 23% of the time (n=21) , vs 17% when it never left the library (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -12.1pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances6.7%
Library
22.2%
Battlefield
33.3%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
17 decks
-
2
Tom Bombadil
9 decks
-
3
Terra, Magical Adept // Esper Terra
7 decks
-
4
Muldrotha, the Gravetide
4 decks
-
5
Go-Shintai of Life's Origin
2 decks
-
6
Homer, the Hermit
2 decks
-
7
Sin, Spira's Punishment
2 decks
-
8
Teval, Arbiter of Virtue
2 decks
-
9
The Mimeoplasm
2 decks
-
10
The Wise Mothman
2 decks
Card text
Awaken the Honored Dead
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Clint Lockwood
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.