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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Bane's Contingency
0%
Live Inclusion
Times Brought
192
Decks Running
92
Median Cast Turn
8
Drawn → Played
40%
Format
First-cast turn
n=21
0%
T1
0%
T2
5%
T3
0%
T4
10%
T5
52%
T6-9
33%
T10+
Median
8
P25
6
· P75
10
· max
23
On curve
5%
(1 / 21 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
192 brought · 86 playersBrought to game
192
Ever drawn
52
Reached battlefield
21
Still on board at game end
1
≥ -8.8pp
Players who cast this card win 26% of the time (n=21) , vs 16% when it never left the library (n=121).
When players drew this card but left it in hand, they won 31% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -8.8pp to +29.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances3.6%
Library
1.8%
Battlefield
41.8%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Denzilore Fatehold
8 decks
-
2
Baral, Chief of Compliance
7 decks
-
3
Y'shtola, Night's Blessed
6 decks
-
4
Wyll, Blade of Frontiers
3 decks
-
5
Bane, Lord of Darkness
2 decks
-
6
Basim Ibn Ishaq
2 decks
-
7
Dr. Madison Li
2 decks
-
8
Dungeon Delver
2 decks
-
9
Eluge, the Shoreless Sea
2 decks
-
10
Fire Lord Azula
2 decks
Card text
Bane's Contingency
Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Hector Ortiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.