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Part of Commander Legends: Battle for Baldur's Gate
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Instant
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Bane's Contingency
0%
Live Inclusion
Times Brought
151
Decks Running
72
Median Cast Turn
—
Drawn → Played
38%
Format
First-cast turn
n=15Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
151 brought · 70 playersBrought to game
151
Ever drawn
39
Reached battlefield
15
Still on board at game end
1
≥ -6.8pp
Players who cast this card win 32% of the time (n=15) , vs 14% when it never left the library (n=97).
When players drew this card but left it in hand, they won 33% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.8pp; 95% confidence interval -6.8pp to +42.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances2.4%
Library
2.4%
Battlefield
43.9%
Graveyard
2.4%
Exile
Commanders that played this card
in tracked games-
1
Denzilore Fatehold
6 decks
-
2
Y'shtola, Night's Blessed
6 decks
-
3
Baral, Chief of Compliance
5 decks
-
4
Wyll, Blade of Frontiers
3 decks
-
5
Bane, Lord of Darkness
2 decks
-
6
Dr. Madison Li
2 decks
-
7
Eluge, the Shoreless Sea
2 decks
-
8
Fire Lord Azula
2 decks
-
9
Kenessos, Priest of Thassa
2 decks
-
10
Namor the Sub-Mariner
2 decks
Card text
Bane's Contingency
Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Hector Ortiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.