collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Bane's Contingency card art
Live Play Data

Bane's Contingency

{1} {U} {U} · Instant · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
192
Decks Running
92
Median Cast Turn
8
Drawn → Played
40%
Format

First-cast turn

n=21
0%
T1
0%
T2
5%
T3
0%
T4
10%
T5
52%
T6-9
33%
T10+
Median 8 P25 6 · P75 10 · max 23
On curve 5% (1 / 21 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

192 brought · 86 players
Brought to game
192
Ever drawn
52
Reached battlefield
21
Still on board at game end
1
≥ -8.8pp

Players who cast this card win 26% of the time (n=21) , vs 16% when it never left the library (n=121).

When players drew this card but left it in hand, they won 31% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.5pp; 95% confidence interval -8.8pp to +29.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

55 instances
3.6%
Library
1.8%
Battlefield
41.8%
Graveyard
3.6%
Exile

Commanders that played this card

in tracked games
Card text
Bane's Contingency card

Bane's Contingency

{1} {U} {U}
Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Hector Ortiz

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.