Card Preview
Beacon of Immortality
0%
Decklist Inclusion
Times Brought
177
Decks Running
88
In Decks
582
Decklist Inclusion
0%
Format
Card text
Beacon of Immortality
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Tenth Edition (10E)
·
Rare
·
Illustrated by Rob Alexander
Final zone distribution
53 instances35.8%
Library
7.5%
Battlefield
18.9%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Oloro, Ageless Ascetic
20 decks
-
2
Hope Estheim
15 decks
-
3
Astarion, the Decadent
7 decks
-
4
Bilbo, Birthday Celebrant
6 decks
-
5
Liesa, Shroud of Dusk
3 decks
-
6
Lorehold, the Historian
3 decks
-
7
Betor, Ancestor's Voice
2 decks
-
8
Codie, Vociferous Codex
2 decks
-
9
Lathiel, the Bounteous Dawn
2 decks
-
10
Sorin of House Markov // Sorin, Ravenous Neonate
2 decks
The "good card" funnel
177 brought · 81 playersBrought to game
177
Ever drawn
47
Reached battlefield
31
Still on board at game end
4
≥ +10.3pp
Players who cast this card win 53% of the time (n=27) , vs 22% when it never left the library (n=103).
When players drew this card but left it in hand, they won 27% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +31.2pp; 95% confidence interval +10.3pp to +52.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
13%
T4
16%
T5
58%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
42%
(4 / 31 cast on T6)
Cast same turn as drawn
24%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.