Live Play Data
Beacon of Immortality
1%
Live Inclusion
Times Brought
944
Decks Running
366
Median Cast Turn
7
Drawn → Played
59%
Format
First-cast turn
n=133
1%
T1
0%
T2
0%
T3
2%
T4
16%
T5
65%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
35%
(22 / 133 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
945 brought · 335 playersBrought to game
945
Ever drawn
227
Reached battlefield
133
Still on board at game end
22
≥ +3.4pp
Players who cast this card win 39% of the time (n=121) , vs 26% when it never left the library (n=607).
When players drew this card but left it in hand, they won 28% (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.6pp; 95% confidence interval +3.4pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
253 instances26.9%
Library
8.7%
Battlefield
23.7%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Hope Estheim
72 decks
-
2
Oloro, Ageless Ascetic
43 decks
-
3
Niv-Mizzet, Ghost Counsel
28 decks
-
4
Bilbo, Birthday Celebrant
26 decks
-
5
Lorehold, the Historian
25 decks
-
6
Whtz, the Bibliophile
14 decks
-
7
Astarion, the Decadent
12 decks
-
8
Sorin of House Markov // Sorin, Ravenous Neonate
10 decks
-
9
Betor, Ancestor's Voice
6 decks
-
10
Karlov of the Ghost Council
6 decks
Card text
Beacon of Immortality
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Tenth Edition (10E)
·
Rare
·
Illustrated by Rob Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.