Live Play Data
Beacon of Immortality
1%
Live Inclusion
Times Brought
472
Decks Running
206
Median Cast Turn
7.0
Drawn → Played
60%
Format
First-cast turn
n=74
0%
T1
0%
T2
1%
T3
9%
T4
15%
T5
62%
T6-9
12%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
38%
(9 / 74 cast on T6)
Cast same turn as drawn
29%
The "good card" funnel
472 brought · 189 playersBrought to game
472
Ever drawn
124
Reached battlefield
74
Still on board at game end
10
≥ +7.2pp
Players who cast this card win 44% of the time (n=65) , vs 24% when it never left the library (n=290).
When players drew this card but left it in hand, they won 30% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.0pp; 95% confidence interval +7.2pp to +32.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
141 instances28.4%
Library
7.1%
Battlefield
23.4%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Hope Estheim
39 decks
-
2
Oloro, Ageless Ascetic
36 decks
-
3
Bilbo, Birthday Celebrant
16 decks
-
4
Niv-Mizzet, Ghost Counsel
15 decks
-
5
Whtz, the Bibliophile
11 decks
-
6
Lorehold, the Historian
10 decks
-
7
Astarion, the Decadent
8 decks
-
8
Liesa, Shroud of Dusk
5 decks
-
9
Sorin of House Markov // Sorin, Ravenous Neonate
5 decks
-
10
Betor, Ancestor's Voice
4 decks
Card text
Beacon of Immortality
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Tenth Edition (10E)
·
Rare
·
Illustrated by Rob Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.