collections_bookmark Part of March of the Machine
Bitterthorn, Nissa's Animus card art
Live Play Data

Bitterthorn, Nissa's Animus

{3} · Legendary Artifact — Equipment · Secrets of Strixhaven Commander (SOC)
1%
Live Inclusion
Times Brought
939
Decks Running
456
Median Cast Turn
5.0
Drawn → Played
70%
Format

First-cast turn

n=170
2%
T1
12%
T2
22%
T3
11%
T4
9%
T5
39%
T6-9
5%
T10+
Median 5.0 P25 3 · P75 7 · max 15
On curve 36% (38 / 170 cast on T3) Cast same turn as drawn 34%

The "good card" funnel

939 brought · 416 players
Brought to game
939
Ever drawn
244
Reached battlefield
170
Still on board at game end
129

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.9pp

Players who cast this card win 35% of the time (n=157) , vs 25% when it never left the library (n=585).

When players drew this card but left it in hand, they won 21% (n=62).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.5pp; 95% confidence interval +1.9pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

276 instances
2.5%
Library
46.7%
Battlefield
23.2%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games
Card text
Bitterthorn, Nissa's Animus card

Bitterthorn, Nissa's Animus

{3}
Legendary Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Titus Lunter

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.