Live Play Data
Blasting Station
0%
Live Inclusion
Times Brought
257
Decks Running
121
Median Cast Turn
5.5
Drawn → Played
74%
Format
First-cast turn
n=42
0%
T1
7%
T2
14%
T3
17%
T4
12%
T5
45%
T6-9
5%
T10+
Median
5.5
P25
4
· P75
7
· max
14
On curve
21%
(6 / 42 cast on T3)
Cast same turn as drawn
19%
The "good card" funnel
257 brought · 115 playersBrought to game
257
Ever drawn
57
Reached battlefield
42
Still on board at game end
31
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.2pp
Players who cast this card win 32% of the time (n=41) , vs 23% when it never left the library (n=175).
When players drew this card but left it in hand, they won 30% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -5.2pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances3.2%
Library
50.0%
Battlefield
8.1%
Graveyard
14.5%
Exile
Commanders that played this card
in tracked games-
1
Atla Palani, Nest Tender
18 decks
-
2
Darien, King of Kjeldor
15 decks
-
3
Celes, Rune Knight
6 decks
-
4
Imotekh the Stormlord
5 decks
-
5
Rendmaw, Creaking Nest
5 decks
-
6
Gisa, the Hellraiser
4 decks
-
7
Ygra, Eater of All
3 decks
-
8
Bolg, Erebor's Reckoning
2 decks
-
9
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
2 decks
-
10
Liesa, Shroud of Dusk
2 decks
Card text
Blasting Station
Artifact
Fifth Dawn (5DN)
·
Uncommon
·
Illustrated by Stephen Tappin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.