Blatant Thievery card art
Live Play Data

Blatant Thievery

{4} {U} {U} {U} · Sorcery · Commander 2015 (C15)
1%
Live Inclusion
Times Brought
159
Decks Running
80
Median Cast Turn
7.0
Drawn → Played
64%
Format

First-cast turn

n=32
0%
T1
0%
T2
0%
T3
9%
T4
6%
T5
78%
T6-9
6%
T10+
Median 7.0 P25 6 · P75 8 · max 13
On curve 69% (7 / 32 cast on T7) Cast same turn as drawn 29%

The "good card" funnel

159 brought · 81 players
Brought to game
159
Ever drawn
50
Reached battlefield
32
Still on board at game end
4
≥ +1.0pp

Players who cast this card win 38% of the time (n=30) , vs 20% when it never left the library (n=98).

When players drew this card but left it in hand, they won 15% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +18.7pp; 95% confidence interval +1.0pp to +36.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

52 instances
7.7%
Library
7.7%
Battlefield
51.9%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Blatant Thievery card

Blatant Thievery

{4} {U} {U} {U}
Sorcery
For each opponent, gain control of target permanent that player controls.
Commander 2015 (C15) · Rare · Illustrated by Ron Spencer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.