collections_bookmark Part of Secrets of Strixhaven
Blight Mound card art
Live Play Data

Blight Mound

{2} {B} · Enchantment · Secrets of Strixhaven Commander (SOC)
1%
Live Inclusion
Times Brought
506
Decks Running
273
Median Cast Turn
6.0
Drawn → Played
62%
Format

First-cast turn

n=84
0%
T1
4%
T2
7%
T3
8%
T4
15%
T5
48%
T6-9
18%
T10+
Median 6.0 P25 5 · P75 8 · max 15
On curve 11% (6 / 84 cast on T3) Cast same turn as drawn 27%

The "good card" funnel

506 brought · 262 players
Brought to game
506
Ever drawn
135
Reached battlefield
84
Still on board at game end
74

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.7pp

Players who cast this card win 38% of the time (n=78) , vs 21% when it never left the library (n=305).

When players drew this card but left it in hand, they won 17% (n=48).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.7pp; 95% confidence interval +5.7pp to +27.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

148 instances
2.0%
Library
50.0%
Battlefield
15.5%
Graveyard
6.8%
Exile

Commanders that played this card

in tracked games
Card text
Blight Mound card

Blight Mound

{2} {B}
Enchantment
Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Oriana Menendez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.