Live Play Data
Blinkmoth Nexus
Land
·
Double Masters (2XM)
0%
Live Inclusion
Times Brought
654
Decks Running
317
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=113
12%
T1
6%
T2
18%
T3
17%
T4
13%
T5
27%
T6-9
7%
T10+
Median
4
P25
3
· P75
7
· max
15
Cast same turn as drawn
44%
The "good card" funnel
655 brought · 284 playersBrought to game
655
Ever drawn
144
Reached battlefield
113
Still on board at game end
87
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 34% of the time (n=110) , vs 26% when it never left the library (n=459).
When players drew this card but left it in hand, they won 28% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.9pp; 95% confidence interval -1.2pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
164 instances3.0%
Library
53.0%
Battlefield
20.1%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
30 decks
-
2
Baba Lysaga, Night Witch
22 decks
-
3
Satoru Umezawa
14 decks
-
4
Arixmethes, Slumbering Isle
12 decks
- 5 Graaz, Unstoppable Juggernaut 7 decks
-
6
The Infamous Cruelclaw
7 decks
-
7
Toph, Earthbending Master
7 decks
-
8
Arcum Dagsson
6 decks
-
9
Octavia, Living Thesis
6 decks
-
10
Sephara, Sky's Blade
6 decks
Card text
Blinkmoth Nexus
Land
Double Masters (2XM)
·
Rare
·
Illustrated by Sam Burley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.