Blood Artist
11% of tracked Commander decks run Blood Artist, and when players draw it, 78% of copies reach the battlefield with a median first-cast turn of 5.0.
Blood Artist is a 2-mana black staple that punishes every creature death at the table. Across 1990 tracked multiplayer Commander games on Playgroup Live, it appears in 1096 of 9766 distinct decks, an 11% inclusion rate that reflects how broadly the card fits into black-based strategies beyond pure Vampire tribal.
The draw-to-play rate of 78% tells a clear story: when Blood Artist reaches a player's hand, it almost always ends up on the battlefield. Median first cast lands on turn 5.0, later than the card's mana value would suggest, which is a consequence of it often being drawn mid-game rather than held from the opening hand. Of cast copies, 46% survive to end of game, a relatively low stickiness figure that reflects how frequently opponents answer a card that punishes every death.
The data spans 889 distinct players, with the single heaviest contributor accounting for just 1% of all instances. That spread strengthens confidence in the directional signals here. Blood Artist sits at the intersection of Vampire tribal, sacrifice, and token strategies, appearing most often under commanders like Edgar Markov and Dina, Essence Brewer.
- 11% of tracked Commander decks include Blood Artist
- 78% of drawn copies reach the battlefield before the game ends
- T5.0 median first-cast turn across observed games
- 46% battlefield stickiness once cast, reflecting frequent removal pressure
- 889 distinct players have brought Blood Artist to a tracked game
- 31% win rate in games where Blood Artist resolved
First-cast turn
n=378The "good card" funnel
2139 brought · 889 playersOf 2139 copies brought to games, 484 were drawn, 378 of those were cast, and 46% of resolved copies stayed on the battlefield through end of game.
Players who cast this card win 31% of the time (n=349) , vs 25% when it never left the library (n=1404).
When players drew this card but left it in hand, they won 19% (n=97) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval +0.3pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
528 instancesMost tracked instances finish in the graveyard or on the battlefield rather than the library, a strong signal that Blood Artist is actively engaged in the vast majority of games where it is brought to the table.
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
92 decks
-
2
Edgar Markov
92 decks
-
3
Valgavoth, Harrower of Souls
80 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
43 decks
-
5
Teysa Karlov
38 decks
-
6
Chatterfang, Squirrel General
24 decks
-
7
Meren of Clan Nel Toth
19 decks
-
8
Ygra, Eater of All
17 decks
-
9
Athreos, God of Passage
15 decks
-
10
Strefan, Maurer Progenitor
15 decks
The commander list spans Vampire tribal, sacrifice, and token archetypes across at least six distinct color combinations, showing Blood Artist's reach well beyond any single strategy.