Live Play Data
Blood for the Blood God!
2%
Live Inclusion
Times Brought
254
Decks Running
114
Median Cast Turn
8
Drawn → Played
49%
Format
First-cast turn
n=35
0%
T1
0%
T2
0%
T3
6%
T4
9%
T5
51%
T6-9
34%
T10+
Median
8
P25
6
· P75
10
· max
22
On curve
83%
(2 / 35 cast on T11)
Cast same turn as drawn
11%
The "good card" funnel
254 brought · 106 playersBrought to game
254
Ever drawn
72
Reached battlefield
35
Still on board at game end
12
≥ -13.2pp
Players who cast this card win 34% of the time (n=30) , vs 30% when it never left the library (n=138).
When players drew this card but left it in hand, they won 24% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -13.2pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
83 instances6.0%
Library
14.5%
Battlefield
28.9%
Graveyard
16.9%
Exile
Commanders that played this card
in tracked games-
1
Abaddon the Despoiler
28 decks
-
2
Judith, Carnage Connoisseur
9 decks
-
3
Be'lakor, the Dark Master
8 decks
-
4
Magar of the Magic Strings
8 decks
-
5
The Infamous Cruelclaw
6 decks
-
6
The Lord of Pain
6 decks
-
7
Sauron, the Dark Lord
4 decks
-
8
Fire Lord Zuko
3 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
2 decks
Card text
Blood for the Blood God!
Instant
This spell costs
less to cast for each creature that died this turn.
Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Warhammer 40,000 Commander (40K)
·
Rare
·
Illustrated by Artur Nakhodkin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.