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Part of Secrets of Strixhaven
·
Creature — Vampire Spirit
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Bloodghast
2%
Decklist Inclusion
Times Brought
389
Decks Running
213
In Decks
1567
Decklist Inclusion
2%
Format
Final zone distribution
95 instances2.1%
Library
29.5%
Battlefield
43.2%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
58 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
24 decks
-
3
Edgar Markov
13 decks
-
4
Clavileño, First of the Blessed
11 decks
-
5
Teval, the Balanced Scale
9 decks
-
6
Silverquill, the Disputant
6 decks
-
7
Sméagol, Helpful Guide
6 decks
-
8
Braids, Arisen Nightmare
4 decks
-
9
Anhelo, the Painter
3 decks
-
10
Drana and Linvala
3 decks
The "good card" funnel
392 brought · 205 playersBrought to game
392
Ever drawn
83
Reached battlefield
62
Still on board at game end
28
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.2pp
Players who cast this card win 23% of the time (n=61) , vs 21% when it never left the library (n=274).
When players drew this card but left it in hand, they won 19% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.0pp; 95% confidence interval -8.2pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=62
5%
T1
15%
T2
5%
T3
5%
T4
13%
T5
52%
T6-9
6%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
19%
(9 / 62 cast on T2)
Cast same turn as drawn
27%
62 of 100 times cast
62%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.