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Part of Secrets of Strixhaven
·
Creature — Vampire Spirit
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Bloodghast
2%
Decklist Inclusion
Times Brought
563
Decks Running
298
In Decks
2103
Decklist Inclusion
2%
Format
Card text
Bloodghast
Creature — Vampire Spirit
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
2 / 1
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Lixin Yin
Final zone distribution
136 instances2.2%
Library
29.4%
Battlefield
41.9%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
76 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
41 decks
-
3
Edgar Markov
19 decks
-
4
Clavileño, First of the Blessed
14 decks
-
5
Teval, the Balanced Scale
14 decks
-
6
Sméagol, Helpful Guide
9 decks
-
7
Braids, Arisen Nightmare
6 decks
-
8
Silverquill, the Disputant
6 decks
-
9
Ayara, First of Locthwain
5 decks
-
10
Meren of Clan Nel Toth
4 decks
The "good card" funnel
566 brought · 278 playersBrought to game
566
Ever drawn
120
Reached battlefield
86
Still on board at game end
40
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 25% of the time (n=81) , vs 23% when it never left the library (n=371).
When players drew this card but left it in hand, they won 21% (n=32) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.9pp; 95% confidence interval -7.3pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=86
5%
T1
14%
T2
5%
T3
6%
T4
13%
T5
50%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
19%
(12 / 86 cast on T2)
Cast same turn as drawn
28%
86 of 100 times cast
86%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.