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Part of Secrets of Strixhaven
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Creature — Vampire Spirit
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Bloodghast
3%
Live Inclusion
Times Brought
2060
Decks Running
1001
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=348
0%
T1
15%
T2
11%
T3
10%
T4
13%
T5
40%
T6-9
11%
T10+
Median
6.0
P25
3
· P75
8
· max
14
On curve
15%
(51 / 348 cast on T2)
Cast same turn as drawn
28%
The "good card" funnel
2064 brought · 882 playersBrought to game
2064
Ever drawn
475
Reached battlefield
348
Still on board at game end
145
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 29% of the time (n=341) , vs 23% when it never left the library (n=1410).
When players drew this card but left it in hand, they won 26% (n=121).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval +0.8pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
522 instances2.5%
Library
27.8%
Battlefield
43.9%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
171 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
163 decks
-
3
Edgar Markov
71 decks
-
4
Clavileño, First of the Blessed
51 decks
-
5
Teval, the Balanced Scale
36 decks
-
6
Sméagol, Helpful Guide
31 decks
-
7
Braids, Arisen Nightmare
19 decks
-
8
Zimone and Dina
15 decks
-
9
Ayara, First of Locthwain
12 decks
-
10
Teysa Karlov
12 decks
Card text
Bloodghast
Creature — Vampire Spirit
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
2 / 1
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Lixin Yin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.