Braid of Fire card art
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Braid of Fire

{1} {R} · Enchantment · Coldsnap (CSP)
0%
Decklist Inclusion
Times Brought
111
Decks Running
58
In Decks
581
Decklist Inclusion
0%
Format
Card text
Braid of Fire card

Braid of Fire

{1} {R}
Enchantment
Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Coldsnap (CSP) · Rare · Illustrated by Cyril Van Der Haegen

Final zone distribution

28 instances
53.6%
Battlefield
28.6%
Graveyard
14.3%
Exile
3.6%
Hand

The "good card" funnel

111 brought · 58 players
Brought to game
111
Ever drawn
22
Reached battlefield
20
Still on board at game end
15

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.8pp

Players who cast this card win 28% of the time (n=19) , vs 26% when it never left the library (n=74).

Observed gap +1.6pp; 95% confidence interval -19.8pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
20%
T1
20%
T2
25%
T3
5%
T4
10%
T5
20%
T6-9
0%
T10+
Median 3.0 P25 2 · P75 5 · max 9
On curve 40% (4 / 20 cast on T2) Cast same turn as drawn 50%
20 of 100 times cast 20%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.