Card Preview
Broken Bond
Times Brought
255
Decks Running
141
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Broken Bond
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Dominaria (DOM)
·
Common
·
Illustrated by Ryan Yee
Final zone distribution
65 instances3.1%
Battlefield
58.5%
Graveyard
4.6%
Exile
33.8%
Hand
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
9 decks
-
2
Fynn, the Fangbearer
9 decks
-
3
Gishath, Sun's Avatar
5 decks
-
4
Omnath, Locus of Creation
5 decks
-
5
Tifa Lockhart
5 decks
-
6
Kiora, Sovereign of the Deep
3 decks
-
7
Tatyova, Benthic Druid
3 decks
-
8
Zimone, Mystery Unraveler
3 decks
-
9
Arixmethes, Slumbering Isle
2 decks
-
10
Bonny Pall, Clearcutter
2 decks
The "good card" funnel
255 brought · 130 playersBrought to game
255
Ever drawn
60
Reached battlefield
38
Still on board at game end
2
≥ -5.4pp
Players who cast this card win 30% of the time (n=28) , vs 26% when it never left the library (n=141).
When players drew this card but left it in hand, they won 38% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval -5.4pp to +14.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
3%
T1
8%
T2
8%
T3
8%
T4
18%
T5
42%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
7
· max
11
On curve
11%
(3 / 38 cast on T2)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.