Card Preview
Bruvac the Grandiloquent
1%
Decklist Inclusion
Times Brought
414
Decks Running
184
In Decks
960
Decklist Inclusion
1%
Format
Card text
Bruvac the Grandiloquent
Legendary Creature — Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
1 / 4
Ravnica Remastered (RVR)
·
Mythic
·
Illustrated by Ekaterina Burmak
Final zone distribution
134 instances1.5%
Library
32.8%
Battlefield
30.6%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
31 decks
-
2
The Wise Mothman
30 decks
-
3
Hope Estheim
21 decks
-
4
The Mindskinner
20 decks
-
5
Bruvac the Grandiloquent
19 decks
-
6
Homer, the Hermit
14 decks
-
7
Phenax, God of Deception
12 decks
-
8
Saruman of Many Colors
5 decks
-
9
Taskmaster, Mercenary Mimic
3 decks
-
10
Umbris, Fear Manifest
3 decks
The "good card" funnel
414 brought · 173 playersBrought to game
414
Ever drawn
82
Reached battlefield
61
Still on board at game end
44
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.9pp
Players who cast this card win 25% of the time (n=57) , vs 21% when it never left the library (n=252).
When players drew this card but left it in hand, they won 14% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.5pp; 95% confidence interval -7.9pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
2%
T1
2%
T2
15%
T3
11%
T4
26%
T5
38%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
18%
(9 / 61 cast on T3)
Cast same turn as drawn
41%
61 of 100 times cast
61%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.