Live Play Data
Burning Earth
0%
Live Inclusion
Times Brought
263
Decks Running
135
Median Cast Turn
6.0
Drawn → Played
66%
Format
First-cast turn
n=40
0%
T1
5%
T2
5%
T3
15%
T4
15%
T5
45%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
7
· max
12
On curve
25%
(6 / 40 cast on T4)
Cast same turn as drawn
24%
The "good card" funnel
263 brought · 129 playersBrought to game
263
Ever drawn
61
Reached battlefield
40
Still on board at game end
31
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.2pp
Players who cast this card win 34% of the time (n=37) , vs 24% when it never left the library (n=177).
When players drew this card but left it in hand, they won 26% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval -5.2pp to +26.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances44.9%
Battlefield
21.7%
Graveyard
8.7%
Exile
24.6%
Hand
Commanders that played this card
in tracked games-
1
Ojer Axonil, Deepest Might // Temple of Power
21 decks
-
2
Valgavoth, Harrower of Souls
14 decks
-
3
Yurlok of Scorch Thrash
14 decks
-
4
Ghyrson Starn, Kelermorph
12 decks
-
5
Zo-Zu the Punisher
9 decks
-
6
Torbran, Thane of Red Fell
8 decks
-
7
Kratos, God of War
7 decks
-
8
Ob Nixilis, Captive Kingpin
6 decks
-
9
Solphim, Mayhem Dominus
5 decks
-
10
Daredevil, Fearless Fighter
4 decks
Card text
Burning Earth
Enchantment
Whenever a player taps a nonbasic land for mana, this enchantment deals 1 damage to that player.
Magic 2014 (M14)
·
Rare
·
Illustrated by rk post
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.