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Part of Secrets of Strixhaven
·
Instant
·
Foundations (FDN)
Live Play Data
Burst Lightning
1%
Live Inclusion
Times Brought
260
Decks Running
117
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=43
2%
T1
5%
T2
9%
T3
21%
T4
9%
T5
40%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
2%
(1 / 43 cast on T1)
Cast same turn as drawn
29%
The "good card" funnel
260 brought · 108 playersBrought to game
260
Ever drawn
65
Reached battlefield
43
Still on board at game end
3
≥ -9.1pp
Players who cast this card win 25% of the time (n=38) , vs 20% when it never left the library (n=160).
When players drew this card but left it in hand, they won 17% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -9.1pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances2.8%
Library
4.2%
Battlefield
57.7%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Prismari, the Inspiration
12 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
9 decks
-
3
Krenko, Mob Boss
7 decks
-
4
Vivi Ornitier
6 decks
-
5
Fire Lord Azula
4 decks
-
6
Judith, Carnage Connoisseur
4 decks
-
7
Niv-Mizzet, Visionary
4 decks
-
8
Alania, Divergent Storm
3 decks
-
9
Ojer Axonil, Deepest Might // Temple of Power
3 decks
-
10
Bria, Riptide Rogue
2 decks
Card text
Burst Lightning
Instant
Kicker
(You may pay an additional
as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Foundations (FDN)
·
Common
·
Illustrated by Vance Kovacs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.